Bigpet
Unregistered
not my fault
The line
Emu.GetVFS().CreateFile(wxString(param->getCachePath));
in "int cellSysCacheMount"
is supposed to be
Emu.GetVFS().CreateDir(wxString(param->getCachePath));
LittleGrejmer
Unregistered
Now I know where these errors came.
Bigpet
Unregistered
Well that doesn't help you with the psarc, it's just the one unrelated error you got
Patrikb56
Unregistered
(03-18-2014, 06:04 PM)LittleGrejmer Wrote: Rename "BLUS30335 [SPLATTERHOUSE]" to "BLUS30335" and it should find required files.
Thanks. It worked.
Patrikb56
Unregistered
Now I'm getting this LOG:
http://pastebin.com/4WDaACRM
Same log is in God of War 3 demo
Turn off the setting to ignore read/write errors. The game can't progress further because of spurs (like many many other games right now).
Ru4slan
Unregistered
First launch-game shows black srceen.Second launch and other-game stop on open archive.psarc
Log 1
Log 2
ps0ne
Member
0
304 posts
59 threads
Joined: Oct 2017
Code:
HLE: W {PPU[1] Thread (CPUThread)[0x0162f028]} cellGame warning: cellGameDataCheck(type=0x3, dirName_addr=0x13a4f90, size_addr=0xd000f910)
HLE: W {PPU[1] Thread (CPUThread)[0x0162f028]} cellGame warning: cellGameDataCheck(): '/dev_hdd0/game/BLUS30335' directory not found
HLE: W {PPU[1] Thread (CPUThread)[0x0162f010]} cellGame warning: cellGameContentPermit(contentInfoPath_addr=0xd000f920, usrdirPath_addr=0xd000f9a0)
HLE: W {PPU[1] Thread (CPUThread)[0x0162f010]} cellGame warning: cellGameContentPermit(): CELL_GAME_ERROR_FAILURE (no permission given)
Do something that game can load directory.
Apart from it, cellGameDataCheck function is not perfect yet.
Darkriot
Member
0
498 posts
29 threads
Joined: Aug 2017
Quote:'/dev_hdd0/game/BLUS30335' directory not found
you do not have this directory
Ru4slan
Unregistered
(09-20-2014, 10:43 PM)Darkriot Wrote: Quote:'/dev_hdd0/game/BLUS30335' directory not found
you do not have this directory
Too many not found if i copy game data to this folder.