God of War: Collection [BCUS98229]
Started by xorg




127 posts in this topic
xorg
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02-12-2014, 03:02 PM -
#1
Yet another GoW game. Big Grin
xorg
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02-12-2014, 04:03 PM -
#2
(02-12-2014, 03:33 PM)AlexAltea Wrote: Wow! Nice! That picture doesn't even seem to be swizzled, I guess it's just in ARGB or RGBA format... You can try to open that texture with the Memory Viewer in that format. Tongue

WOW!
aniruddh
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02-12-2014, 04:13 PM -
#3
this is just unbelievable wow
Darkriot
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02-12-2014, 05:03 PM -
#4
First SS so clean and beautiful)
zzq920817
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02-12-2014, 05:29 PM -
#5
wow so cool Tongue
s_ariyo
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02-12-2014, 07:06 PM -
#6
This is amazing! Big Grin
ssshadow
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02-12-2014, 07:20 PM -
#7
Is it really that amazing? The game doesn't render anything, not even black frames. All we are looking at is game data in memory, I am sure quite a few games loads textures and stuff, and would allow us to do this, all you need to do is use the debugger and figure out at which addresses it is stored.

This is equivalent of extracting the textures on the BD disc and looking at them with the Windows image viewer.

Nevertheless, it is quite nice that the game even get's this far.
s_ariyo
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02-12-2014, 07:30 PM -
#8
Oh cool but I was talking more about the progress of the emulator
ssshadow
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02-12-2014, 07:36 PM -
#9
(02-12-2014, 07:30 PM)s_ariyo Wrote: Oh cool but I was talking more about the progress of the emulator

And I was more addressing all the comments like:

(02-12-2014, 05:03 PM)fenix0082 Wrote: First SS so clean and beautiful)

No, this is not a game screenshot at all.
ssshadow
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02-12-2014, 10:38 PM -
#10
(02-12-2014, 09:24 PM)AlexAltea Wrote:
(02-12-2014, 07:20 PM)ssshadow Wrote: Is it really that amazing? The game doesn't render anything, not even black frames. All we are looking at is game data in memory, I am sure quite a few games loads textures and stuff, and would allow us to do this, all you need to do is use the debugger and figure out at which addresses it is stored.

This is equivalent of extracting the textures on the BD disc and looking at them with the Windows image viewer.

Nevertheless, it is quite nice that the game even get's this far.

The good news is that this game is able to create a texture (see RSX Debugger) and bind it to the image you see without crashing due to other reasons.
Considering how fucked up are other games, this is rather cool. But as you said, this isn't good enough to get into a frenzy. Big Grin After all, this image doesn't even appear on the "screen".

Indeed. It is also misleading to have this thread (and the other one) in "Intro", because as you say, the game doesn't display anything.


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