Kingdom Hearts HD 1.5 ReMIX [BLES01897]
Started by Dante38490




44 posts in this topic
Dante38490
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11-25-2013, 03:37 AM -
#1
The game dependent, directly displays OpenGL window and the fps bonus ^ ^ huge progress.

Ekaseo
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11-25-2013, 07:38 AM -
#2
(11-25-2013, 04:53 AM)AlexAltea Wrote: Wow! I haven't seen any single "non-debug" homebrew showing anything like this, and now a commercial game is showing FPS 42.87... Seriously WHAT-THE-FUCK?! Big Grin Big Grin Big Grin
This is great news! Thanks a lot for discovering this, Dante! We will try by all means to get this game to display something.

first, the SPU needs to be worked on (is there any progress?), this is nice btw @Dante38490 , could you post the elf file? (i know i wont play the game without the rest of the files)
Dante38490
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11-25-2013, 10:52 AM -
#3
(11-25-2013, 07:38 AM)Ekaseo Wrote: first, the SPU needs to be worked on (is there any progress?), this is nice btw @Dante38490 , could you post the elf file? (i know i wont play the game without the rest of the files)
that elf? : 3
this is not an elf, but a game ^ ^
Ekaseo
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11-25-2013, 11:09 AM -
#4
(11-25-2013, 10:52 AM)Dante38490 Wrote:
(11-25-2013, 07:38 AM)Ekaseo Wrote: first, the SPU needs to be worked on (is there any progress?), this is nice btw @Dante38490 , could you post the elf file? (i know i wont play the game without the rest of the files)
that elf? : 3
this is not an elf, but a game ^ ^

but you had to convert the eboot.bin into an .elf(or you just used rpcs3 to run the self).
Zekro
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11-25-2013, 11:29 AM -
#5
O_O What the F*ck!
I really didn't expect this to happen,I mean I didn't think there were KH fans on the Rpcs3 forum O_O
But this is really a great improvement,I expected that the first comercial game that would be loaded would show only 1 to 2 fps, but 42 fps O_O I...I....I...I do not have any more words ._.

I think it's time to make separate sections since this one is a comercial game not only a homebrew
shadow
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11-25-2013, 12:13 PM -
#6
Commercial Section done and moved it there Wink
shadow
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11-25-2013, 02:09 PM -
#7
From the picture it seems that There is an unknown syscall 114 that puts the emu in a loop. That is probably what making fps counter to display.
Zekro
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11-25-2013, 02:33 PM -
#8
Thanks shadow,this day is a special one for rpcs3 now that there is a game that loads at least
shadow
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11-25-2013, 02:38 PM -
#9
that pic isn't detailed enough to know that it loads correctly. Perhaps a more detailed log will show more clearly what's goin on with that game Wink
Nekotekina
RPCS3 Developer


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137 posts 5 threads Joined: Aug 2017
11-25-2013, 05:16 PM -
#10
Offtopic: what does "loadable" mean? I tried to run some game and got a list of unknown functions and modules (warnings). I pressed "Start" and got some RSX errors errors after "RSX thread". Link removed.


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