Utawarerumono Itsuwari no Kamen [BLJM61288]
Started by digitaldude




7 posts in this topic
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-21-2017, 04:03 PM -
#1
rpcs3-v0.0.1-2017-02-21-39e58f5f_win64
Justizia
Unregistered


 
07-04-2017, 01:24 AM -
#2
rpcs3-v0.0.2-2017-07-03-650efe44_win64

Game now boots and goes ingame with a playable FPS. However, the game randomly crashes with seemingly no trigger. Even sitting on the main menu doing nothing eventually results in a crash.

[Image: okdcok.png]
[Image: cqtfbx.png]
fumufumu
Member


0
1 posts 0 threads Joined: Dec 2017
12-24-2017, 09:55 AM -
#3
rpcs3-v0.0.4-2017-12-22-58d8d126_win64

The game is nearly playable, but

1. Stops randomly with "F {PPU[0x1000005] Thread (Thread Change Thread) [0x0025928c]} MEM: Access violation writing location 0xd0023fa0". Can be fixed with the official patches (the one from PS3_GAME\INSDIR and 1.02) and setting PPU Threads in config.yml to 4 or 6 (default is 2).
2. Only the last saved data can be loaded. After opening the gallery all saves get broken.
3. 3D view with OpenGL looks like this. It's reported to work properly in 0.0.2-5402 release (and in v0.0.2-2017-07-03-650efe44 above), but I haven't checked. No issues with Vulkan.
[Image: hlfqbc.jpg]

Same for Utawarerumono: Futari no Hakuoro [BLJM61331].
This post was last modified: 12-24-2017, 02:53 PM by Ani.
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
01-01-2018, 08:55 AM -
#4
This game requires load automatic libraries as well, load liblv2.sprx only will not work.
This post was last modified: 01-01-2018, 08:55 AM by Asinine.
AMMAREN
Member


0
114 posts 17 threads Joined: Aug 2017
03-27-2018, 09:39 AM -
#5
Perfect fully playable


i can't see any problem in this game...

------------------------
((Test on RPCS3 v0.0.5-6592-a36acf49d Alpha))
Link Patreon for Help developer https://www.patreon.com/Nekotekina

-------------------
Play  Time : 54 min
Better in Vulkan


--------------------
Speed   : full (30 FPS)
Movie   : Perfect Work
Graphic : Perfect  Work
Music   : Perfect Work


Tongue
The log file:-
https://mega.nz/#!pJ1knKjL!CU09k8nIJrryh...EJpziWgucE

___________________________________
CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz)
GPU:- GTX 1080
Motherboards:- ASUS X-99A-II
RAM:- 32.0 GB (2666 MHz)
Ex_Origami
Member


0
1 posts 0 threads Joined: May 2018
05-02-2018, 04:54 PM -
#6
Thanks , AMMAREN , Replace with 0.0.5-6592 , and it works.

New Versions will Freeze when opening movie played Completely,
and without entering story after showing OP , OP cannot be skipped;
it happend to 6694 / 6684 / 6513 (may be all versions between them.

1 Save : Only last save could be loaded;
2 Graphic :no problem
civet
Member


0
1 posts 0 threads Joined: May 2018
05-28-2018, 01:13 PM -
#7
(05-02-2018, 04:54 PM)Ex_Origami Wrote: New Versions will Freeze when opening movie played Completely,
and without entering story after showing OP , OP cannot be skipped;
it happend to 6694 / 6684 / 6513 (may be all versions between them.

same issue on v0.0.5-6847 (2018-05-25)
mike2018
Member


0
1 posts 0 threads Joined: Oct 2018
10-19-2018, 02:25 PM -
#8
rpcs3-v0.0.5-7439-4ab777b4_win64

This game is Ingame.

The phenomenon that the game stops after the opening movie during the game improved by changing Renderer to Vulkan.
However, if you play the opening movie flowing on the title screen to the very end, both the OpenGL and Vulkan will stop the game. If you skip in the middle of the movie you can start the game.

In addition, the phenomenon that the next error randomly occurs during the game and the game is stopped has not been improved.

{PPU[0x1000005] Thread (Thread Change Thread) [0x00216474]} MEM: Access violation writing location 0xd0023fa0

The 573, 281 line of the log file is an error part.


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