Gundam Breaker 2 [BLJS10286]
Started by Solstar82




19 posts in this topic
Solstar82
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08-21-2016, 05:13 PM -
#11
(08-21-2016, 05:02 PM)Annie Wrote: That won't go further as is then, because it still complains about missing functions on sysutil when you LLEd libsysutil_avc2 and it complains about it not being implemented if you don't LLE it.

ok,so its something for bug report department,or its something that is
already aware of?
Asinine
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2,060 posts 83 threads Joined: Aug 2017
12-21-2017, 08:44 PM -
#12
In preparation for upcoming changes to the compatibility database, this thread is being moved to Intro. Due to other threads for the same media (Disc or PSN) already being in that category.

If you find a specific game ID that does not perform like the others for the same game and in the same media type (PSN or Disc) even when tested with the same build and settings then please discuss it in the relevant thread(s) and PM a moderator so we can look into it.

Tested with: RPCS3 v0.0.2-6-8e64e9d Alpha
gespenst
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60 posts 6 threads Joined: Nov 2017
04-21-2018, 01:45 AM -
#13
RPCS3 v0.0.5-6661-3b24e7e68

Now the game can be installed without verification error but still freezes during developer logo screen


Attached Files
.7z   RPCS3.7z (Size: 181.87 KB / Downloads: 17)
gespenst
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60 posts 6 threads Joined: Nov 2017
11-20-2018, 12:24 AM -
#14
RPCS3 v0.0.5-7505-3c7f02d9

No more verification error but the emulator freezes during copyright screen


Attached Files
.gz   RPCS3.log.gz (Size: 154.63 KB / Downloads: 2)
gespenst
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60 posts 6 threads Joined: Nov 2017
11-27-2018, 05:10 AM -
#15
RPCS3 v0.0.5-7510-7f1cbb11 Alpha

Ingame with write color buffer disabled (hangs at copyright screen with WCB enabled), but has the same issue as Gundam Breaker [BLJS10197]: the interface/textures heavily flickers after a while then the game soft freezes


   
This post was last modified: 11-27-2018, 05:16 AM by gespenst.


Attached Files
.gz   RPCS3.log.gz (Size: 1,013.06 KB / Downloads: 9)
siegvnn
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5 posts 0 threads Joined: Dec 2017
12-04-2018, 12:17 AM -
#16
it work with rpcs3-v0.0.5-7380-06572c60_win64
my setting in my video 
https://www.youtube.com/watch?v=BhGF2IZ07_I&t=
gespenst
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60 posts 6 threads Joined: Nov 2017
12-12-2018, 03:51 AM -
#17
RPCS3 v0.0.5-7576-76f94940 Alpha

Seems guaranteed to hang at this map (Island Iffish map 3, right after V2 Gundam minibosses)

Code:
F {rsx::thread} RSX: class std::runtime_error thrown: Verification failed (e=0x7f):

(in file c:\projects\rpcs3\rpcs3\emu\rsx\rsx_methods.cpp:1229)


   


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.gz   RPCS3.log.gz (Size: 777.56 KB / Downloads: 2)
gespenst
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60 posts 6 threads Joined: Nov 2017
01-06-2019, 12:26 PM -
#18
RPCS3-v0.0.5-7678-52ac0a90

No longer hangs on title screen with Write Color Buffer enabled (which is necessary to fix grey/untextured in-game player machine) nor randomly hangs with verification failed error anymore but some graphics issues still persist, like this fog/artifact covering almost entire hangar screen.

   
This post was last modified: 01-06-2019, 01:19 PM by gespenst.


Attached Files
.gz   RPCS3.log.gz (Size: 3.09 MB / Downloads: 7)
likethewind
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2 posts 0 threads Joined: Oct 2020
10-12-2020, 05:03 PM -
#19
RPCS3 Version: 0.0.12-11002-95c1443e Alpha

I think I just played through all the missions of the game, with White Color Buffer on throughout the game. No graphics issue but it does crash occasionally during loading screen / in the mission / loading part model in Gunpla assembly menu but overall the game is playable until the end (except extra missions that required PSN connection)

it seems turning on also Read Color Buffers can further reduce the chance of crashing for me, but at the cost of occasional texture issue 


           
gespenst
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60 posts 6 threads Joined: Nov 2017
04-17-2021, 03:21 AM -
#20
RPCS3 v0.0.15-12102-bff938cc Alpha

Player's avatar frequently get stuck in an invisible geometry and unable to move in overworld map. Other game (Macross 30) has similar issue too.
This post was last modified: 04-17-2021, 03:45 AM by gespenst.


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