MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
This game reaches to menu. In DX12, there are 6 big squares of different colours. Tested in 1c33c01.
Core
PPU: Interpreter (precise)
SPU: Interpreter (precise)
LLE Modules: Rtc, Sre
Graphics
- DX12
- 1280x720
- Auto (Frame limit)
- VSync
Audio
- XAudio2
Log DX12:
http://www.mediafire.com/download/jx1bms...6_DX12.rar (It surpasses the 2MB attachment limit)
This post was last modified: 12-14-2017, 08:03 AM by MarioSonic2987 .
Edit Reason: Styling error by new forums
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
In d4a55f4b, it's the same in Vulkan except a white triangle in the lower right corner.
Log Vulkan:
http://www.mediafire.com/download/6z2zcz...-16_VK.rar (It surpasses the 2 MB limit)
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
In the current master, main menu is improved a lot.
Log:
http://www.mediafire.com/file/q7o8z0b51a...-12-16.rar
Tested with GeForce 820M.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
nash67
Unregistered
RPCS3 v0.0.3-9-54f990a
nothing but a black screen
MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
With
rpcs3-v0.0.4-2017-12-08-d7881c67_win64 , goes ingame with corrupted HUD textures.
Log:
https://drive.google.com/open?id=1zmogUD...L5izt9Bw-b
PD: Move this thread to
Ingame .
Attached Files
Thumbnail(s)
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
With
rpcs3-v0.0.6-8444-112ad9dd_win64 , it's now playable with near perfect graphics and sound.
With native resolution (1280x720), worms have their hats invisible.
There's a way to workaround this. You only need to set
Resolution Scale to, at least, 200% (2560x1440).
Only works in Vulkan, because it throws a fatal error in OpenGL.
Log:
https://drive.google.com/open?id=1vPCVW1...EZ2ww67EIP
PD: Move this thread to
Playable .
Attached Files
Thumbnail(s)
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
fishface
Member
0
2 posts
0 threads
Joined: Jul 2019
Would you be able to share your settings? I am getting a lot of graphics corruption on the default settings.
Log File
Attached Files
Thumbnail(s)
MarioSonic2987
RPCS3 Tester
4
296 posts
105 threads
Joined: Aug 2017
(08-12-2019, 11:40 PM) fishface Wrote: Would you be able to share your settings? I am getting a lot of graphics corruption on the default settings.
Log File Disable GPU texture scaling. You can remove config.yml in main folder to reset your settings to the default ones.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11