11-06-2017, 08:07 PM -
Game runs for a while than freezes with this error;
E {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: [0x21e04] Branch-to-next with $LR
U {PPU[0x1000006] Thread () [0x0073c610]} sceNp TODO: sceNpBasicSetPresence
F {SPU[0x2000002] Thread (CellSpursKernel2)} class std::runtime_error thrown: Halt
(in file Emu\Cell\SPUThread.cpp:1798)
RPCS3 v0.0.3-3-6782b22 Alpha
E {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: [0x21e04] Branch-to-next with $LR
U {PPU[0x1000006] Thread () [0x0073c610]} sceNp TODO: sceNpBasicSetPresence
F {SPU[0x2000002] Thread (CellSpursKernel2)} class std::runtime_error thrown: Halt
(in file Emu\Cell\SPUThread.cpp:1798)
RPCS3 v0.0.3-3-6782b22 Alpha
This post was last modified: 11-06-2017, 08:08 PM by driverinla.