Compiling Shaders Question
Started by sportsfan2689




1 posts in this topic
sportsfan2689
Member


0
7 posts 4 threads Joined: Aug 2024
08-04-2024, 07:24 AM -
#1
Hi. I'm very new to RPCS3 and I was just wondering when the games say compiling shaders on the bottom left of the screen if it's normal for the game to stutter/flicker/lag/glitch for a second or two on the game's first play through. It seems if I restart the game and play through the same spot that it plays smooth because the shaders for that area were downloaded. I know emulation is not perfect, especially the more recent generations, so I'm just wondering if this is normal and not something I'm doing wrong.
Ani
Administrator
*******


16
4,358 posts 105 threads Joined: Aug 2017
08-07-2024, 05:23 PM -
#2
It's normal, it compiles the shaders as they are sent by the game.

Also, compiling shaders is not downloading anything, it's decompiling + recompiling shader code locally.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux


Forum Jump:


Users browsing this thread: 1 Guest(s)