Games freeze on load screen, now RPCS3 won't even open
Started by davep763




7 posts in this topic
davep763
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6 posts 1 threads Joined: May 2024
05-31-2024, 03:14 AM -
#1
Hi

I used to be able to play games with no problem but recently they have frozen on loading screen (Madden, NHL, etc...) and now RPCS3 won't even load.  I have the latest version of RPCS3 and updated my drivers.  Enclosed is the log and vxdiag.

Ryzen 5 3600, RTX 2060 3GB, Windows 10 64

Any help would be greatly appreciated, thank you!


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.7z   RPCS37z.7z (Size: 67.41 KB / Downloads: 0)
davep763
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6 posts 1 threads Joined: May 2024
06-02-2024, 09:20 PM -
#2
Hi, can anybody please help me with this? Thank you!
Ani
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4,387 posts 106 threads Joined: Aug 2017
06-03-2024, 07:56 AM -
#3
Removed incorrect advice

vkdiag shows that you need to press C to remove the broken Vulkan entries.
You should also update your OBS to the latest version afterwards.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
davep763
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6 posts 1 threads Joined: May 2024
06-03-2024, 04:16 PM -
#4
Ani, thank you. vkdiag now says everything is good but it still freezes immediately, not allowing me to enter any game. If OBS is the nvidia software (I don't have any other capture software), that is updated to the latest version, as are all my drivers. Do you have any other potential fix for me?

Thank you!

Ani, thank you. vkdiag now says everything is good but it still freezes immediately, not allowing me to enter any game. If OBS is the nvidia software (I don't have any other capture software), that is updated to the latest version, as are all my drivers. Do you have any other potential fix for me?

Thank you!

(06-03-2024, 04:16 PM)davep763 Wrote: Ani, thank you.  vkdiag now says everything is good but it still freezes immediately, not allowing me to enter any game.  If OBS is the nvidia software (I don't have any other capture software), that is updated to the latest version, as are all my drivers.  Do you have any other potential fix for me?

Thank you!

Ani, thank you.  vkdiag now says everything is good but it still freezes immediately, not allowing me to enter any game.  If OBS is the nvidia software (I don't have any other capture software), that is updated to the latest version, as are all my drivers.  Do you have any other potential fix for me?

Thank you!
This post was last modified: 06-03-2024, 04:18 PM by davep763.


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Ani
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06-03-2024, 04:46 PM -
#5
OBS is open source software, it does not belong to NVIDIA. If you uninstalled OBS, then its layer remains there as shown by vkdiag. Full reinstall your GPU drivers with DDU.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
davep763
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6 posts 1 threads Joined: May 2024
06-05-2024, 01:23 AM -
#6
(06-03-2024, 04:46 PM)Ani Wrote: OBS is open source software, it does not belong to NVIDIA. If you uninstalled OBS, then its layer remains there as shown by vkdiag. Full reinstall your GPU drivers with DDU.

Uninstalled and reinstalled drivers with DDU but same result, crashes immediately. 

Any other suggestions please?  Thank you!

(06-05-2024, 01:23 AM)davep763 Wrote:
(06-03-2024, 04:46 PM)Ani Wrote: OBS is open source software, it does not belong to NVIDIA. If you uninstalled OBS, then its layer remains there as shown by vkdiag. Full reinstall your GPU drivers with DDU.

Uninstalled and reinstalled drivers with DDU but same result, crashes immediately. 

Any other suggestions please?  Thank you!

Attached log file.  I appreciate your time and help, thanks!

(06-05-2024, 01:23 AM)davep763 Wrote:
(06-03-2024, 04:46 PM)Ani Wrote: OBS is open source software, it does not belong to NVIDIA. If you uninstalled OBS, then its layer remains there as shown by vkdiag. Full reinstall your GPU drivers with DDU.

Uninstalled and reinstalled drivers with DDU but same result, crashes immediately. 

Any other suggestions please?  Thank you!

(06-05-2024, 01:23 AM)davep763 Wrote:
(06-03-2024, 04:46 PM)Ani Wrote: OBS is open source software, it does not belong to NVIDIA. If you uninstalled OBS, then its layer remains there as shown by vkdiag. Full reinstall your GPU drivers with DDU.

Uninstalled and reinstalled drivers with DDU but same result, crashes immediately. 

Any other suggestions please?  Thank you!

Attached log file.  I appreciate your time and help, thanks!

I just tried Madden 16 for kicks and it got through the loading screen but then crashed.  Attached is latest log, thank you!
This post was last modified: 06-05-2024, 01:42 AM by davep763.


Attached Files Thumbnail(s)
   

.7z   RPCS33.7z (Size: 59 bytes / Downloads: 0)
.7z   RPCS31.7z (Size: 35.98 KB / Downloads: 0)
davep763
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6 posts 1 threads Joined: May 2024
06-06-2024, 02:30 AM -
#7
In a twist, I ran 2k8 and it actually was going fine through the demo mode (windowed) and then once I started picking players it crashed.  Tried to run it again but then RPCS3 just crashed immediately.  Enclosed is the log (immediate log down below) if anyone would like to have a crack at it, thank you!  

Odd thing is I don't have a D: drive?

F {PPU[0x100000f] Thread (MemoryCard Save) [HLE:0x0081018c, LR:0x0008b0f0]} SIG: Thread terminated due to fatal error: Verification failed
(in file D:\a\1\s\rpcs3\Emu\Cell\Modules\cellSaveData.cpp:2067[:5], in function class error_code __cdecl savedata_op(class ppu_thread &,unsigned int,unsigned int,class vm::_ptr_base<char const ,unsigned int>,unsigned int,class vm::_ptr_base<struct CellSaveDataSetList,unsigned int>,class vm::_ptr_base<struct CellSaveDataSetBuf,unsigned int>,class vm::_ptr_base<void __cdecl(class vm::_ptr_base<struct CellSaveDataCBResult,unsigned int>,class vm::_ptr_base<struct CellSaveDataListGet,unsigned int>,class vm::_ptr_base<struct CellSaveDataListSet,unsigned int>),unsigned int>,class vm::_ptr_base<void __cdecl(class vm::_ptr_base<struct CellSaveDataCBResult,unsigned int>,class vm::_ptr_base<struct CellSaveDataListGet,unsigned int>,class vm::_ptr_base<struct CellSaveDataFixedSet,unsigned int>),unsigned int>,class vm::_ptr_base<void __cdecl(class vm::_ptr_base<struct CellSaveDataCBResult,unsigned int>,class vm::_ptr_base<struct CellSaveDataStatGet,unsigned int>,class vm::_ptr_base<struct CellSaveDataStatSet,unsigned int>),unsigned int>,class vm::_ptr_base<void __cdecl(class vm::_ptr_base<struct CellSaveDataCBResult,unsigned int>,class vm::_ptr_base<struct CellSaveDataFileGet,unsigned int>,class vm::_ptr_base<struct CellSaveDataFileSet,unsigned int>),unsigned int>,unsigned int,unsigned int,class vm::_ptr_base<void,unsigned int>,unsigned int,class vm::_ptr_base<void __cdecl(class vm::_ptr_base<struct CellSaveDataCBResult,unsigned int>,class vm::_ptr_base<struct CellSaveDataDoneGet,unsigned int>),unsigned int>)) (error=0x5) (PPU: cellSaveDataAutoSave2)


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.7z   RPCS3allpro7z.7z (Size: 209.44 KB / Downloads: 1)
davep763
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6 posts 1 threads Joined: May 2024
06-23-2024, 04:19 PM -
#8
Bueller? Does anyone have any thoughts? Thank you!


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