RaceDriver GRID [BLJM60119]
Started by someother1ne




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someother1ne
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45 posts 35 threads Joined: Aug 2017
05-23-2024, 11:37 PM -
#1
- SYS: RPCS3 v0.0.32-16521-e9492831 Alpha | master
- SYS: 12th Gen Intel® Core™ i7-12700K | 20 Threads | 63.77 GiB RAM | TSC: 3.610GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 22631, Service Pack: none, Compatibility mode: 0
- SYS: Current Time: 2024-05-23T18:43:09
- RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce GTX 1070 Ti' running on driver 546.33.0.0
- RSX: Found Vulkan-compatible GPU: 'Intel® UHD Graphics 770' running on driver 0.405.481
- SYS: Firmware version: 4.90

RACEDRIVER GRID [BLJM60119]


Ingame. Write Color buffers enabled to fix some lighting / reflections.  Performance is solid, good fps and sound. However, stuttering audio can be an issue on weaker cpus. It is a native 30fps game, but works with vblank for higher fps as shown in the video (60fps). But for this compatibility report, I tested the game with default vblank as per the report guidelines.


RACE DRIVER GRID gameplay on RPCS3:


log: 
.gz   RACEDRIVER GRID [BLJM60119].log.gz (Size: 1.25 MB / Downloads: 0)
This post was last modified: 09-07-2024, 03:17 AM by Ani.


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Ani
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4,358 posts 105 threads Joined: Aug 2017
09-07-2024, 03:39 AM -
#2
Already reported as Playable some time ago, and with the recent recommended specifications update, it should be pretty safe to keep in Playable.
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