08-26-2021, 08:21 PM -
The main problem I'm facing is inconsistent performance with my specs (which I believe should be decent enough to run this game at native resolution)
i7-9750H (up to 4ghz on turbo)
GTX 1660Ti
16GB RAM
Configuration:
SPU Threads: 1
PPU/SPU Decoders: LLVM
Framelimit: Off
Anti-aliasing: Disabled
Default resolution: 1280x720 ~ 50-60fps (I have tested this at 1080p as well, frame drops are obviously even more pronounced, 25-50fps)
Multithreaded RSX and Async Texture Streaming ticked
Enabled Time stretching for the audio at 75%
Basically I tried to increase my FPS by any means while keeping the game from breaking down.
Is this an issue of my rig being too weak? In this video's case, this user is running it on a Ryzen 1700 (3.8Ghz) at 4k with very few noticeable frame drops. Is my GPU the bottleneck here? I'm at a loss
Let me know if you need any logs or other paperwork, I can provide.
Thanks in advance, this emulator is otherwise fantastic.
i7-9750H (up to 4ghz on turbo)
GTX 1660Ti
16GB RAM
Configuration:
SPU Threads: 1
PPU/SPU Decoders: LLVM
Framelimit: Off
Anti-aliasing: Disabled
Default resolution: 1280x720 ~ 50-60fps (I have tested this at 1080p as well, frame drops are obviously even more pronounced, 25-50fps)
Multithreaded RSX and Async Texture Streaming ticked
Enabled Time stretching for the audio at 75%
Basically I tried to increase my FPS by any means while keeping the game from breaking down.
Is this an issue of my rig being too weak? In this video's case, this user is running it on a Ryzen 1700 (3.8Ghz) at 4k with very few noticeable frame drops. Is my GPU the bottleneck here? I'm at a loss
Let me know if you need any logs or other paperwork, I can provide.
Thanks in advance, this emulator is otherwise fantastic.