02-08-2019, 12:04 AM -
As I was playing I noticed a glitch, whenever a cutscene was played (as shown in the video below) or cycled to another cutscene; a strange glitch would occur.
I noticed this happens whenever I upscale the resolution to 1080p. After noticing this I tried it in its native resolution of 720p, for a while the glitch disappeared yet after 10-15 mins of gameplay it started to reappear.
I was using rpcs3-v0.0.6-7788-4c593959_win64 and also tried it on rpcs3-v0.0.6-7790-19ff95da_win64, yet the glitch was persistent on both versions. I tried using Vulkan and OpenGL while also playing around with multiple different settings yet the only thing that seemed to fix it temporarily was setting the graphics to native resolution.
Wondering if anyone has a solution to it?
Video Link: https://youtu.be/JCy7TyqIHvQ
Specs:
OS: Microsoft Windows 10 Home X64 (Fresh Install/Non-OEM)
OS Version: 10.0.17763 Build 17763
CPU: Intel Core i7-8700 (Stock)
Computer Model: Dell Inspiron 5680 (Stock Hardware)
GPU: Nvidia Geforce GTX 1060 3GB
GPU Driver Version: 417.71
I noticed this happens whenever I upscale the resolution to 1080p. After noticing this I tried it in its native resolution of 720p, for a while the glitch disappeared yet after 10-15 mins of gameplay it started to reappear.
I was using rpcs3-v0.0.6-7788-4c593959_win64 and also tried it on rpcs3-v0.0.6-7790-19ff95da_win64, yet the glitch was persistent on both versions. I tried using Vulkan and OpenGL while also playing around with multiple different settings yet the only thing that seemed to fix it temporarily was setting the graphics to native resolution.
Wondering if anyone has a solution to it?
Video Link: https://youtu.be/JCy7TyqIHvQ
Specs:
OS: Microsoft Windows 10 Home X64 (Fresh Install/Non-OEM)
OS Version: 10.0.17763 Build 17763
CPU: Intel Core i7-8700 (Stock)
Computer Model: Dell Inspiron 5680 (Stock Hardware)
GPU: Nvidia Geforce GTX 1060 3GB
GPU Driver Version: 417.71