10-08-2017, 04:21 PM -
Hello,
So previously i had the emulator working, I had an i5 2500k cpu & gtx1060 6gb gfx card. The game ran but was choppy.
I built a new system with i5 7600k, ddr4 memory and same gfx but now cannot get the game to boot. I just get a black screen.
I've tried messing around with gpu and cpu settings but no difference, same result every time.
Appreciate an ideas to fix it
U {PPU[0x1000000] Thread (main_thread) [0x018cb0e4]} HLE TODO: Unimplemented syscall syscall_462 -> CELL_OK
U {PPU[0x1000000] Thread (main_thread) [0x018dae64]} sys_prx TODO: _sys_prx_register_module()
U {PPU[0x1000000] Thread (main_thread) [0x018db0bc]} sys_prx TODO: _sys_prx_register_library(library=*0x18dd6a0)
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} PPU: LLVM: Loaded module v2-libsysmodule.sprx-E926430A8C1D5DCB-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsysmodule.sprx
U {PPU[0x1000000] Thread (main_thread) [0x018e5d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} PPU: LLVM: Loaded module v2-libgcm_sys.sprx-92BB3C6B43076AD9-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} PPU: LLVM: Loaded module v2-libsre.sprx-7BD57B68D8CA8EBC-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} PPU: LLVM: Loaded module v2-libfs.sprx-BB8655E4C5C49381-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
U {PPU[0x1000000] Thread (main_thread) [0x018db61c]} sys_prx TODO: _sys_prx_register_module()
E {PPU[0x1000000] Thread (main_thread) [0x018dc210]} cellGame: cellGameBootCheck(): Unknown CATEGORY:
E {PPU[0x1000000] Thread (main_thread) [0x00134088]} 'cellGameContentPermit' failed with 0x8002cb22 : CELL_GAME_ERROR_FAILURE [1]
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} PPU: LLVM: Loaded module v2-libfiber.sprx-90B538A6D4A84178-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libfiber.sprx
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} PPU: LLVM: Loaded module v2-libspurs_jq.sprx-356285E488E56CBE-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libspurs_jq.sprx
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} PPU: LLVM: Loaded module v2-libsmvd2.sprx-FFB2AC5120590192-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsmvd2.sprx
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} PPU: LLVM: Loaded module v2-libl10n.sprx-CF794CD12F0202AD-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libl10n.sprx
U {PPU[0x1000000] Thread (main_thread) [0x01904c8c]} sys_spu TODO: Unsupported SPU Thread Group type (0x18)
U {PPU[0x1000000] Thread (main_thread) [0x01904d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x01904d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x01904d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x01904d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x01904d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x018daf0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x018daf0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
S {SPU[0x2000000] Thread (Eden:QEGLCellSpursKernel0)} SPU: SPU Database initialized...
S {SPU[0x2000000] Thread (Eden:QEGLCellSpursKernel0)} SPU: SPU Recompiler (ASMJIT) created...
S {rsx::thread} RSX: New program compiled successfully
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
E {PPU[0x1000000] Thread (main_thread) [0x01934090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “data.mself” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01934090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “data.mself” [2]
E {PPU[0x1000000] Thread (main_thread) [0x01934090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “shader_r.bin” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01933210]} 'sys_fs_close' failed with 0x8001002a : CELL_EBADF [1]
So previously i had the emulator working, I had an i5 2500k cpu & gtx1060 6gb gfx card. The game ran but was choppy.
I built a new system with i5 7600k, ddr4 memory and same gfx but now cannot get the game to boot. I just get a black screen.
I've tried messing around with gpu and cpu settings but no difference, same result every time.
Appreciate an ideas to fix it
U {PPU[0x1000000] Thread (main_thread) [0x018cb0e4]} HLE TODO: Unimplemented syscall syscall_462 -> CELL_OK
U {PPU[0x1000000] Thread (main_thread) [0x018dae64]} sys_prx TODO: _sys_prx_register_module()
U {PPU[0x1000000] Thread (main_thread) [0x018db0bc]} sys_prx TODO: _sys_prx_register_library(library=*0x18dd6a0)
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} PPU: LLVM: Loaded module v2-libsysmodule.sprx-E926430A8C1D5DCB-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsysmodule.sprx
U {PPU[0x1000000] Thread (main_thread) [0x018e5d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} PPU: LLVM: Loaded module v2-libgcm_sys.sprx-92BB3C6B43076AD9-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} PPU: LLVM: Loaded module v2-libsre.sprx-7BD57B68D8CA8EBC-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} PPU: LLVM: Loaded module v2-libfs.sprx-BB8655E4C5C49381-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018dc4d0]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
U {PPU[0x1000000] Thread (main_thread) [0x018db61c]} sys_prx TODO: _sys_prx_register_module()
E {PPU[0x1000000] Thread (main_thread) [0x018dc210]} cellGame: cellGameBootCheck(): Unknown CATEGORY:
E {PPU[0x1000000] Thread (main_thread) [0x00134088]} 'cellGameContentPermit' failed with 0x8002cb22 : CELL_GAME_ERROR_FAILURE [1]
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} PPU: LLVM: Loaded module v2-libfiber.sprx-90B538A6D4A84178-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libfiber.sprx
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} PPU: LLVM: Loaded module v2-libspurs_jq.sprx-356285E488E56CBE-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libspurs_jq.sprx
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} PPU: LLVM: Loaded module v2-libsmvd2.sprx-FFB2AC5120590192-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsmvd2.sprx
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} PPU: LLVM: Loaded module v2-libl10n.sprx-CF794CD12F0202AD-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x018db9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libl10n.sprx
U {PPU[0x1000000] Thread (main_thread) [0x01904c8c]} sys_spu TODO: Unsupported SPU Thread Group type (0x18)
U {PPU[0x1000000] Thread (main_thread) [0x01904d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x01904d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x01904d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x01904d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x01904d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x018daf0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x018daf0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
S {SPU[0x2000000] Thread (Eden:QEGLCellSpursKernel0)} SPU: SPU Database initialized...
S {SPU[0x2000000] Thread (Eden:QEGLCellSpursKernel0)} SPU: SPU Recompiler (ASMJIT) created...
S {rsx::thread} RSX: New program compiled successfully
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
E {PPU[0x1000000] Thread (main_thread) [0x01934090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “data.mself” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01934090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “data.mself” [2]
E {PPU[0x1000000] Thread (main_thread) [0x01934090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “shader_r.bin” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01933210]} 'sys_fs_close' failed with 0x8001002a : CELL_EBADF [1]