NHL 14 [BLUS31179]
Started by GrantKane




4 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
07-11-2017, 09:13 PM -
#1
RPCS3 v0.0.2-5414-4b431543 Alpha
The game freezes on intro logo.
Quote:·E 0:00:37.382315 {rsx::thread} RSX: Invalid RSX method 0xdbd8 (arg=0xdbdbdbdb)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:44)
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
01-07-2018, 10:26 PM -
#2
RPCS3 v0.0.4-6302-32468adb Alpha | HEAD
Ingame.
[Image: DKnoeg0.png]
[Image: DRmhPEM.jpg]


Attached Files
.7z   RPCS3.7z (Size: 728.21 KB / Downloads: 268)
connorwalks
Member


0
148 posts 41 threads Joined: Feb 2019
12-03-2019, 07:30 AM -
#3
RPCS3 v0.0.7-9192-bf11a28f Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 15.93 GiB RAM | TSC: Bad | AVX+ | TSX-FA
Operating system: Windows, Major: 10, Minor: 0, Build: 18362, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce RTX 2080' running on driver 441.20.0.0

Game should be moved to PLAYABLE. Runs very well just like other NHL EA sports games. Only difference here is that even with SPU loop detection disabled, there was some slight audio crackling/distortion, but nothing that would render the game unplayable.

DOWNLOAD LOG HERE

This post was last modified: 12-05-2019, 07:34 AM by connorwalks.
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
12-05-2019, 07:14 AM -
#4
Audio sounds alright but your footage is extremely quiet. Try and address that for future reports.
ChoosableOne
Member


0
1 posts 0 threads Joined: Oct 2022
10-30-2022, 10:38 PM -
#5
It's working perfectly on RPCS3 0.0.24-14346-06dc6909 alpha. But it needed some tweaking on my pc(it was stuttery before the changes, with a lot of slow downs and audio glitches).

I came here from google search so I want to help people who is searching for it.
One of the settings below(or all of them?) made the change so try them one by one if you will.

Set framelimit to 60, zull accuracy to approximate, shader to low on Gpu settings
Set audio out to cubeb, choose your primary audio device, set buffer duration to 50ms.
Enable Spu loop detection in Cpu settings(everyone says the opposite so it's controversial I guess).
Set vblank freq to 120hz on Advanced settings(I saw forum rules about compatibility so maybe leave it at 60hz?).

Game version 1.01.
I couldn't find a way to attach log file, sorry.


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