Knights Contract [BLES01001]
Started by GrantKane




7 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
03-13-2017, 02:58 AM -
#1
RPCS3 v0.0.2-3-b70a1ed Alpha
Black screen only.
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
12-09-2017, 02:55 AM -
#2
RPCS3 v0.0.4-6214-d7881c67 Alpha | HEAD
Quote:·F 0:15:45.208489 {PPU[0x100005b] Thread (SaveLoad::moveAutoSave) [0x003b4998]} MEM: Access violation reading location 0x0
[Image: Z39PTYx.png]
[Image: mI3vtWF.jpg]


Attached Files
.7z   RPCS3.7z (Size: 666.95 KB / Downloads: 8)
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
12-09-2017, 04:32 AM -
#3
Is this intro or ingame? hard to tell.
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
05-19-2018, 12:19 PM -
#4
RPCS3 v0.0.5-6757-3e71284d5 Alpha
Ingame, almost playable. Exploding verticies especially when character rolls or during combat makes it a bit hard to play. Cutscenes also do not render properly and you can't see what's going on.


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 1.24 MB / Downloads: 4)
AMMAREN
Member


0
114 posts 17 threads Joined: Aug 2017
07-29-2018, 02:57 PM -
#5
Perfect fully playable
 

i can't see any problem in this game...


------------------------
((Test on RPCS3 v0.0.5-7117-12b8908a0 Alpha))
Link Patreon for Help developer https://www.patreon.com/Nekotekina

-------------------
Better in Vulkan

--------------------

Speed   : Full (60 FPS)
Movie   : Perfect Work
Graphic : Perfect  Work
Music   : Perfect Work


Tongue 
The log file:-
https://mega.nz/#!Qd1AyQYS!YzdXI2LyyT5QC...j10G_lfAes
___________________________________
CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz)
GPU:- GTX 1080
Motherboards:- ASUS X-99A-II
RAM:- 32.0 GB (2666 MHz)
This post was last modified: 07-31-2018, 05:59 PM by AMMAREN.
WasabiDRS
Member


0
1 posts 0 threads Joined: Oct 2019
10-18-2019, 03:08 PM -
#6
RPCS3 v0.0.7-8935-d4ba7f37 Alpha


F {RSX [0x0a33148]} RSX: class std::runtime_error thrown: Verification failed:
(in file C:\projects\rpcs3\rpcs3\Emu\RSX\VK\VKHelpers.h:1389)


F {RSX [0x07333c0]} RSX: class std::runtime_error thrown: Verification failed:
(in file C:\projects\rpcs3\rpcs3\Emu\RSX\GL\GLHelpers.h:2049)


Attached Files Thumbnail(s)
       

.7z   Logs.7z (Size: 727.01 KB / Downloads: 2)
Ani
Administrator
*******


16
4,380 posts 105 threads Joined: Aug 2017
10-19-2019, 01:17 PM -
#7
Recent regression, known issue, see
https://github.com/RPCS3/rpcs3/issues/6799
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
ViruzZ
Member


0
45 posts 24 threads Joined: Sep 2017
01-21-2020, 08:36 PM -
#8
(10-19-2019, 01:17 PM)Ani Wrote: Recent regression, known issue, see
https://github.com/RPCS3/rpcs3/issues/6799
I found a strange Memory eating bug

Im on 2080Ti with 11Gb of VRAM, when game set to 300% render I get out of memory error and my on screen rivatuner shows almost 10GB used.
Whats strange that 275% render shows only 2330MB to 2500MB used


F {RSX [0x0d284fc]} RSX: class std::runtime_error thrown: Assertion Failed! Vulkan API call failed with unrecoverable error: Out of video memory (VRAM) (VK_ERROR_OUT_OF_DEVICE_MEMORY)

(in file C:\projects\rpcs3\rpcs3\Emu\RSX\VK\VKHelpers.h:353)


.gz   RPCS3.log.gz (Size: 541.12 KB / Downloads: 0)




RPCS3 v0.0.8-9429-adcc3e9c Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 63.94 GiB RAM | TSC: Bad | AVX+ | TSX-FA


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