mgs4 cutscene makes game freeze - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: mgs4 cutscene makes game freeze (/showthread.php?tid=208629) |
mgs4 cutscene makes game freeze - kazalran - 01-10-2025 RPCS3 v0.0.34-17339-1b87e186 Alpha | master| Firmware version: 4.91 Intel® Core™ i7-13700F CPU | 24 Threads | 31.84 GiB RAM | TSC: 2.112GHz | AVX+ | FMA3 | TSX-FA Operating system: Windows,11, Minor: 0, Build: 22631, Service Pack: none, Compatibility mode: 0 Qt version: Compiled against Qt 6.8.1 | Run-time uses Qt 6.8.1 RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce RTX 4060 Ti' running on driver 561 App Version: 2.00 Status: Ingame Settings: - Network: Not Connected - PSN Status: Not Connected What works: everything, runs well, no bugs/glitches that can't be fixed with patches What doesn't work: main issue: game freezes when the cutscene where you first meet the informant in the building ends or is skipped optional, if you have a fix: every now and then, about every 15- 50 minutes of gameplay it crashes, game can be paused for hours and it wont crash or in cutscenes. what matters is if active gameplay is happening Untested: I have tried looking through forums and videos to no avail, changed so many settings and nothing seems to get me passed the cutscene this is the block of text I get in the log window on the bottom of the screen every time it freezes also posted settings used E SYS: Stat: '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x299] U PPU TODO: Unimplemented syscall syscall_988 -> CELL_OK (r3=0x1, r4=0x0, r5=0x10000380, r6=0x10000380, r7=0x0, r8=0x0, r9=0xffffffffffffffff, r10=0x10000380) U sys_prx TODO: _sys_prx_stop_module(): cmd is 8 (stop function = *0x10002c0) U sys_prx TODO: _sys_prx_stop_module(): cmd is 8 (stop function = *0xf50040) U sys_prx TODO: _sys_prx_stop_module(): cmd is 8 (stop function = *0xe64c80) U sys_prx TODO: _sys_prx_stop_module(): cmd is 8 (stop function = *0xd7066c) U sys_prx TODO: _sys_prx_stop_module(): cmd is 8 (stop function = *0xd30008) U sys_prx TODO: _sys_prx_stop_module(): cmd is 8 (stop function = *0xd104d8) U sys_prx TODO: _sys_prx_stop_module(): cmd is 8 (stop function = *0xcb0814) U PPU TODO: Unimplemented syscall syscall_988 -> CELL_OK (r3=0x1, r4=0x0, r5=0x0, r6=0x3c1200, r7=0x3c11e0, r8=0xa2c220, r9=0x100000000000000, r10=0x1000000) E SYS: 'Unknown function' failed with 0x80010016 : CELL_ENOTCONN [1] new log block of text E SYS: '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1] E SYS: '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [2] E SYS: '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [3] E sys_fs: 'sys_fs_opendir' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB31633/USRDIR/mgs/photo” [2] S RSX: Program compiled successfully x5 E sys_fs: 'sys_fs_opendir' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB31633/USRDIR/mgs/photo” [3] reposting with edit to follow guidelines and new log for the new version of rpcs3, hopefully a new update doesn't come out again before this post is approved edit: new update, new log, same settings, same freezes, same s**t, would love help before yet another update happens and I have to retrigger the freeze |