RPCS3 Forums
Ryu Ga Gotoku Ishin! [BLJM61149] Black screen on launch - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17)
+--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18)
+--- Thread: Ryu Ga Gotoku Ishin! [BLJM61149] Black screen on launch (/showthread.php?tid=208063)



Ryu Ga Gotoku Ishin! [BLJM61149] Black screen on launch - Emerald - 06-25-2024

i tested with and without the recommended wiki settings and either time the game would launch into a black screen with no audio and the fps counter wouldn't change.  The actual window was not frozen, it was the game itself as i could still open the RPCS3 PS button menu. I have updated to version 4.91 and this is still happening, so the firmware version has no effect on this bug.
config:
i5-12400
16 GB dual-channel ram
AMD RX 6600
I attached a screenshot and the log from the same session.

.gz   RPCS3.log.gz (Size: 149.69 KB / Downloads: 2)
   


RE: Ryu Ga Gotoku Ishin! [BLJM61149] Black screen on launch - FlexBy - 06-25-2024

You set max SPURS Threads to 0, of course the game won't work, reset your config and only apply wiki settings.


RE: Ryu Ga Gotoku Ishin! [BLJM61149] Black screen on launch - Emerald - 06-25-2024

(06-25-2024, 06:29 PM)FlexBy Wrote: You set max SPURS Threads to 0, of course the game won't work, reset your config and only apply wiki settings.
that is a default setting which is "Auto", the discord bot said that as well but why? its on Auto, and i set it to 6 manually after and it still didn't work on the old install.  there's nothing on the Ishin wiki that says that, and i fixed it anyways, it was (probably)the dump being bad(?).  I used 13xforever's ps3 disc dumping program which probably fixed it. But it could've also been fixed from me using 1.0 instead of 1.8, and when i try write color buffers it makes the character models black.  But in the end, the issue has been completely fixed with only one thing from the wiki not working and if turn write color buffers off the game plays nicely even at 60 fps.