Utility to create direct-launch EXE files for games - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Community (https://forums.rpcs3.net/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=16) +--- Thread: Utility to create direct-launch EXE files for games (/showthread.php?tid=203633) |
Utility to create direct-launch EXE files for games - hansschmucker2021 - 01-08-2022 Hi guys Long time RPCS3 user, first time poster here, hopefully I've found the right section ^^ Just to let you know, I've written a small utility that may prove useful to other users: It parses the games.yml along with the params.sfo files on your virtual HDD and creates an EXE with the correct name and icon. rpcs3-stub-generator on GitHub (The above link will take you straight to the release page where you can download binaries) The reason it was written was simply that now that I wanted different Steam controller configs for different games (in particular, it's great to play lightgun games with a gyroscope)... and Steam needs different EXE files for that. Usage is simple: Extract, run the GUI application, point it to your RPCS3 folder and the place where you want the EXE files created. If you don't want it to create stubs for all files select the ones you want in the list, press Generate, done. If you want to update with your last settings just run the commandline application. Features:
Hope it's useful to others as well. --hans RE: Utility to create direct-launch EXE files for games - hansschmucker2021 - 01-09-2022 Just updated to 1.1 long story short you can now get separate launchers for games in collections: https://github.com/hansschmucker/rpcs3-stub-generator/releases/tag/1.1 Didn't know you could launch elfs in a game direclty. Very useful for Steam Controller configs ^^ --hans |