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Phantom Breaker: Extra [BLJM61098] Crashing Regularly - Printable Version

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Phantom Breaker: Extra [BLJM61098] Crashing Regularly - boynamedcrow - 06-19-2021

This game crashes regularly when the game is loading.  Attached is the log and my specs, as required.

Any help?

Thank you!

RPCS3 v0.0.16-12404-72680c77 Alpha | HEAD
Intel® Core™ i7-6700 CPU @ 3.40GHz | 8 Threads | 15.94 GiB RAM | TSC: 3.408GHz | AVX+ | FMA3 | TSX-FA
Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
Qt version: Compiled against Qt 5.15.2 | Run-time uses Qt 5.15.2


RE: Phantom Breaker: Extra [BLJM61098] Crashing Regularly - yurinator557 - 06-19-2021

Do you have the 2gb or 4gb GTX 960?
It looks like you ran out of VRAM, try turning off anti-aliasing.


RE: Phantom Breaker: Extra [BLJM61098] Crashing Regularly - boynamedcrow - 06-19-2021

I don't know if my cards is the 2 or 4GB.

Thanks very much for your suggestion, but unfortunately it sill crashed.

However, I tried the game in OpenGL and it works perfectly, save for a few graphics glitches.

I have attached a screen shot as an example.

Any suggestions on fixing these?


RE: Phantom Breaker: Extra [BLJM61098] Crashing Regularly - yurinator557 - 06-20-2021

(06-19-2021, 09:59 PM)boynamedcrow Wrote: I don't know if my cards is the 2 or 4GB.

Thanks very much for your suggestion, but unfortunately it sill crashed.

However, I tried the game in OpenGL and it works perfectly, save for a few graphics glitches.

I have attached a screen shot as an example.

Any suggestions on fixing these?

After checking GitHub, it seems that the VRAM problem is a known issue, being tracked here:
https://github.com/RPCS3/rpcs3/issues/9900
As for the graphical issues, I'm not entirely sure. If it wasn't happening on Vulkan, it might just be an OpenGL renderer bug, though I'm not seeing anyone else reporting this problem.


RE: Phantom Breaker: Extra [BLJM61098] Crashing Regularly - boynamedcrow - 06-20-2021

OK, thanks for your help.