Hardware is not under 100% usage though I can't get stable framerate - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: Hardware is not under 100% usage though I can't get stable framerate (/showthread.php?tid=203047) |
Hardware is not under 100% usage though I can't get stable framerate - Turom - 04-23-2021 Greetings, I'm looking for advice as why the usage of my ressources stay low ~50% although I don't get framerate cap. Here's the computer specs:
I checked the SPURS config is set to unlimited. Most of the settings are by default with the latest version, I applied the 60 FPS patch and Resolution Scale Threshold to 512 as instructed in the game page. Here's a capture of the game running with the graphs: Any ideas why I can't get more stable performance? RE: Hardware is not under 100% usage though I can't get stable framerate - yurinator557 - 04-23-2021 (04-23-2021, 03:18 PM)Turom Wrote: Greetings, RPCS3 is using the CPU to the best of its ability, the only way to increase the % usage would be to disable cores which is pointless. If memory serves, this game didn't run too well even on original hardware, and a laptop CPU (even one within recommended guidelines) may not be able to push 60fps on this game. Try playing with the preferred SPU threads/SPURS threads and see if either of those improve your performance RE: Hardware is not under 100% usage though I can't get stable framerate - Turom - 05-03-2021 Update: After a lot of digging I found the issue, the CPU wouldn't max out usage because the Intel Turbo Boost flag was disabled. Here's the same graph after enabling it, locked 60: |