Pure [BLUS30182] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Pure [BLUS30182] (/showthread.php?tid=202905) |
Pure [BLUS30182] - CaptainFrostty - 03-07-2021 Hello everyone! I haven't seen a Pure [BLUS30182] thread I decided to put one on here. The game is playable with an average FPS of 30 with no drops. Pictures are here: https://imgur.com/a/IEHeaJF Specs: RPCS3 Version: v0.0.15-11893-a3a4c0a9 Alpha GPU: NVIDIA GeForce RTX 2060 GPU Driver Version: 461.72 CPU: Intel i5-9600K Tested in: Vulkan Settings: PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (LLVM) Renderer: Vulkan Default Resoulution: 1280x720 Audio Out: XAudio2 Audio Buffering: 250ms* *: You may not need this setting. Depending on what you run the crackle and stutter may not happen to you. Edit: The reason its a .rar file only is because I messed up the .log file sorry! RE: Pure [BLUS30182] - suprisedwaffle - 03-18-2021 Attempting to play this game on the newest build as of 3/17/2021 as well as a build from about 1 month ago. no major graphical issues to be found. no audio issues either. Major crashing issue, can not play past the tutorial. I've tried pre-update and post-update both do not resolve the issue. when the game is functioning all seems to be well. randomly about halfway through the tutorial the game hangs up. still get audio. video is locked, unresponsive. tried playing with the spu block size (2-4) as well as the FPS limiter, both to no avail. neither version i tried had any distinct advantage on the other. RPCS3 v0.0.15-11973-83fdcff1 Alpha <Current | Month Old> RPCS3 v0.0.14-11749-5b044a93 Alpha Intel Core i7-8700 | 12 Threads | 31.92 GiB RAM GPU: GeForce GTX 1060 6GB (461.92) Current Specs should be able to run it? Pure Should be Ingame as of now as it runs but is far from playable on recommended hardware specifications. RE: Pure [BLUS30182] - NightTerrorN1 - 09-02-2021 Accurate xfloat seems to fix the constant crashes |