Persona 5 UI missing when entering clinic - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: Persona 5 UI missing when entering clinic (/showthread.php?tid=202423) |
Persona 5 UI missing when entering clinic - binbinmoon2001 - 10-20-2020 When I enter the clinic, sometimes the UIs are missing and none of the inputs work. Everything else is moving as it should, but only UIs are missing. It only does that when I am using 4k UI mod by Rexis or any other bustup mods that I find online. I have tried many things but none of them fixed it. Those are my setting RPCS3 v0.0.10-10406-00000000 Alpha | extra_vram | Firmware version: 4.86 AMD Ryzen 5 3600 6-Core Processor | 12 Threads | 15.93 GiB RAM | TSC: 3.593GHz | AVX+ | FMA3 Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0 Core: PPU Decoder: Recompiler (LLVM) PPU Threads: 2 PPU Debug: false Save LLVM logs: false Use LLVM CPU: "" Max LLVM Compile Threads: 0 Enable thread scheduler: true Set DAZ and FTZ: false SPU Decoder: Recompiler (LLVM) Lower SPU thread priority: false SPU Debug: false Preferred SPU Threads: 0 SPU delay penalty: 3 SPU loop detection: true Max SPURS Threads: 6 SPU Block Size: Safe Accurate GETLLAR: false Accurate PUTLLUC: false Accurate RSX reservation access: false SPU Verification: true SPU Cache: true SPU Profiler: false Enable TSX: Disabled Accurate xfloat: false Approximate xfloat: true LLVM Accurate DFMA: true PPU LLVM Accurate Vector NaN values: false Debug Console Mode: false Lib Loader: Load liblv2.sprx only Hook static functions: false Load libraries: [] HLE lwmutex: false SPU LLVM Lower Bound: 0 SPU LLVM Upper Bound: 18446744073709551615 Clocks scale: 100 Sleep Timers Accuracy: Usleep Only VFS: $(EmulatorDir): "" /dev_hdd0/: $(EmulatorDir)dev_hdd0/ /dev_hdd1/: $(EmulatorDir)dev_hdd1/ /dev_flash/: $(EmulatorDir)dev_flash/ /dev_usb000/: $(EmulatorDir)dev_usb000/ /dev_bdvd/: "" /app_home/: "" Enable /host_root/: false Initialize Directories: true Limit disk cache size: false Disk cache maximum size (MB): 5120 Video: Renderer: Vulkan Resolution: 1280x720 Aspect ratio: 16:9 Frame limit: Off MSAA: Auto Shader Mode: Async Shader Recompiler Write Color Buffers: false Write Depth Buffer: false Read Color Buffers: false Read Depth Buffer: false Log shader programs: false VSync: true Debug output: false Debug overlay: false Use Legacy OpenGL Buffers: false Use GPU texture scaling: false Stretch To Display Area: false Force High Precision Z buffer: false Strict Rendering Mode: false Disable ZCull Occlusion Queries: false Disable Vertex Cache: false Disable FIFO Reordering: false Enable Frame Skip: false Force CPU Blit: false Disable On-Disk Shader Cache: false Disable Vulkan Memory Allocator: false Use full RGB output range: true Strict Texture Flushing: false Disable native float16 support: false Multithreaded RSX: false Relaxed ZCULL Sync: false Enable 3D: false Debug Program Analyser: false Consecutive Frames To Draw: 1 Consecutive Frames To Skip: 1 Resolution Scale: 300 Anisotropic Filter Override: 0 Minimum Scalable Dimension: 16 Driver Recovery Timeout: 1000000 Driver Wake-Up Delay: 1 Vblank Rate: 120 DECR memory layout: false Vulkan: Adapter: AMD Radeon RX 5700 XT Force FIFO present mode: false Force primitive restart flag: false Performance Overlay: Enabled: false Enable Framerate Graph: false Enable Frametime Graph: false Detail level: Medium Metrics update interval (ms): 350 Font size (px): 10 Position: Top Left Font: n023055ms.ttf Horizontal Margin (px): 50 Vertical Margin (px): 50 Center Horizontally: false Center Vertically: false Opacity (%): 70 Body Color (hex): "#FFE138FF" Body Background (hex): "#002339FF" Title Color (hex): "#F26C24FF" Title Background (hex): "#00000000" Shader Compilation Hint: Position X (px): 20 Position Y (px): 690 Shader Loading Dialog: Allow custom background: true Darkening effect strength: 30 Blur effect strength: 0 Audio: Renderer: XAudio2 Dump to file: false Convert to 16 bit: false Downmix to Stereo: true Start Threshold: 1 Master Volume: 100 Enable Buffering: true Desired Audio Buffer Duration: 100 Sampling Period Multiplier: 100 Enable Time Stretching: false Time Stretching Threshold: 75 Microphone Type: "Null" Microphone Devices: "@@@@@@@@@@@@" Input/Output: Keyboard: "Null" Mouse: Basic Camera: "Null" Camera type: Unknown Move: "Null" System: Language: English (US) Keyboard Type: English keyboard (US standard) Enter button assignment: Enter with cross Net: Internet enabled: Disconnected IP address: 0.0.0.0 DNS address: 8.8.8.8 IP swap list: "" PSN status: Disconnected NPID: "" Miscellaneous: Automatically start games after boot: true Exit RPCS3 when process finishes: false Start games in fullscreen mode: false Prevent display sleep while running games: false Show trophy popups: true Show shader compilation hint: false Use native user interface: true GDB Server: 127.0.0.1:2345 Silence All Logs: false Window Title Format: "FPS: %F | %R | %V | %T [%t]" RE: Persona 5 UI missing when entering clinic - Ani - 10-20-2020 This is a non-official build with a modded game, no idea |