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God of War Collection [BCES00800] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: God of War Collection [BCES00800] (/showthread.php?tid=202372) |
God of War Collection [BCES00800] - jjw410 - 10-03-2020 Compatibility Report: Requesting that this [BCES00800] be given then same playable status as the other versions of the God of War Collection. The game runs at a smooth 60+ with no noticeable issues and there is currently no entry for it in the compatibility database. Emulator Version & Log:
RE: God of War Collection [BCES00800] - jjw410 - 10-09-2020 (10-03-2020, 03:27 PM)jjw410 Wrote: Compatibility Report: Small Update: Throughout more gameplay, I've noticed extreme micro-tearing in the game, very noticeable. Changing the frame limit from 60 to 59.94 or auto doesn't alleviate it. And turning on VSync causes constant unplayable micro-stuttering. I've tried recording it with both OBS and Nvidia Shadowplay and it never shows up. So I don't know if this issue is just reliant on my display? So if anyone else experiences the issue please let me know ![]() Another Small Update: Played on my TV instead of my 144Hz monitor and it still displays the really bad tearing and resulting micro-stutter when using Vsync. On a 60Hz screen, it's very noticeable, unfortunately. Looks like an issue to be resolved, for sure. RE: God of War Collection [BCES00800] - ryu_joko - 11-30-2020 set the Preferred SPU Thread to '1' RE: God of War Collection [BCES00800] - jjw410 - 11-30-2020 (11-30-2020, 01:16 AM)ryu_joko Wrote: set the Preferred SPU Thread to '1' The problem doesn't present itself as screen-tearing in the latest build but lots of micro-stuttering. I tried your suggestion and it made no difference. |