Is this some kind of bug with Eternal Sonata - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Community (https://forums.rpcs3.net/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=16) +--- Thread: Is this some kind of bug with Eternal Sonata (/showthread.php?tid=201532) |
Is this some kind of bug with Eternal Sonata - vsub - 03-12-2020 ETERNAL SONATA [BLES00444] The time needed to saving\load a saveĀ is tied to the fps If I run the game at 30fps(or lets say I can't get more than 30(I can but that's not the point)),when you press X on Load to display all of your saves or make a save,it takes twice as much time than when the game is running at 60fps Title screen=>Press X on load=>wait 8 seconds until you see your saves - at 60fps Title screen=>Press X on load=>wait 16 seconds until you see your saves - at 30fps Loading as save at 60fps - 8 seconds Loading as save at 30fps - 16 seconds Outside of menus(walking\battles\cut scenes)the game full speed is 30fps RE: Is this some kind of bug with Eternal Sonata - badman79 - 06-05-2022 Its a JRPG thing, so many JRPGs I have seen weird issues like loading speed tied to framerate, not sure what the reason would be, either the saving/loading is a fake delay or they coded the game to process X amount of data every frame. |