RPCS3 Forums
Shin Sangoku Musou 5 [BLJM60041] - Printable Version

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+--- Thread: Shin Sangoku Musou 5 [BLJM60041] (/showthread.php?tid=201105)



Shin Sangoku Musou 5 [BLJM60041] - Jaok - 12-30-2019

*Opening:OK
*MainMenu:OK
*NewGame:OK
*Load/Save:OK
*Battle:Freeze


RPCS3 Version: 0.0.7-9276-ef8872c0 Alpha
GPU Renderer: Vulkan


RE: Shin Sangoku Musou 5 - Ani - 12-30-2019

Missing game ID, moved to general discussion until thread title is fixed following the guidelines, I've already fixed previous threads but you keep submitting wrong thread titles


RE: Shin Sangoku Musou 5 [BLJM 60041] - Jaok - 12-31-2019

I'm sorry , I fixed thread title.


RE: Shin Sangoku Musou 5 [BLJM 60041] - Ani - 01-03-2020

There is no space on the game ID, correct game ID is BLJM60041


RE: Shin Sangoku Musou 5 [BLJM60041] - Jaok - 01-03-2020

I'm very sorry. I fixed it.


RE: Shin Sangoku Musou 5 [BLJM60041] - Jaok - 04-18-2020

It's become playable.

RPCS3 Version: 0.0.9-10228-0df6c415 Alpha
GPU Renderer: Vulkan

*Opening:OK
*MainMenu:OK
*NewGame:OK
*Load/Save:OK
*Battle:OK

*Musou Mode Ending:OK

It's very slower than PS3, but playable to end.


RE: Shin Sangoku Musou 5 [BLJM60041] - Ani - 04-25-2020

Performance does not classify as Playable, 14FPS in battle with i5-7500 means it won't perform well enough even with the likes of 7700
Moving to Ingame until it has better performance


RE: Shin Sangoku Musou 5 [BLJM60041] - Jaok - 04-29-2020

>Performance does not classify as Playable, 14FPS in battle with i5-7500 means it won't perform well enough even with the likes of 7700

I tried new versions.

RPCS3 Version: 0.0.9-10275-3ec73b65 Alpha->X ( around 14FPS)
RPCS3 Version: 0.0.9-10279-95066762 Alpha->O ( around 59FPS)

last test Version:RPCS3 Version: 0.0.9-10290-d66bdf16 Alpha->O ( around 59FPS)

After "0.0.9-10279-95066762 Alpha", performance was improved dramatically.
Even PS3 became slower if object number increased, but now, it's fast!.