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[what if] RPCS3 were written in C# - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Community (https://forums.rpcs3.net/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=16) +--- Thread: [what if] RPCS3 were written in C# (/showthread.php?tid=200211) |
[what if] RPCS3 were written in C# - RPCS3_FAN - 03-07-2019 Hallo, what if RPCS3 were written in C#? How much more or less resources would it need? Is C# in cases like Emulators and high quality Games slower than C++? How much more resources would it take if Metro Exodus (for example) were written in C#? RE: [what if] RPCS3 were written in C# - Narihari - 03-28-2019 C++ was created to make the management of a big project easier. While C# was created to simplify the creation of simple applications on Desktop with a good looking interface thanks to WPF. C++ and C# are technically the same in the background, but their usefulness is quite different, so it's better for RPCS3 to be written in C++ |