Enemy Front [BLES01655] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Enemy Front [BLES01655] (/showthread.php?tid=199937) |
Enemy Front [BLES01655] - LoStraniero91 - 01-04-2019 Build: RPCS3 0.0.5-7652-37c621eb Alpha Status: Nothing (White screen - No FPS counter) Hangs with a white screen, tried all Interpreter/GPU options. Log shows: Code: F {PPU[0x1000013] Thread (FMOD libAudio event receive thread) [0x00eff968]} sys_mutex: sys_mutex_create(): SYS_SYNC_PRIORITY_INHERIT Please, ignore the first post. Game is "Intro" with these settings, I've managed to get in the first loading screen, but always crashes before I can get to install it/show any texts with: Code: F {PPU[0x1000017] Thread (RenderThread) [0x01331b40]} class std::runtime_error thrown: Trap! (0x1331b40) PPU: LLVM SPU: Interpreter (precise) GPU: OpenGL, Strict Rendering Mode Manually load selected libraries - None selected (I can get a little bit futrher) |