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Test Drive: Ferrari Legends [NPUB30811] - Printable Version

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+--- Thread: Test Drive: Ferrari Legends [NPUB30811] (/showthread.php?tid=199917)



Test Drive: Ferrari Legends [NPUB30811] - jenci8888 - 01-01-2019

Build: RPCS3 v0.0.5-7638-483ee5e4 Alpha 

Status: Intro

Issue: Always getting dies E {rsx::thread} RSX: nv406e:: semaphore_acquire has timed out. semaphore_address=0x40300FE0 when middle loads from game data (see log) and trying to get there main menu (or)
U {PPU[0x1000000] Thread (main_thread) [0x014851a4 | LR:0x002352d0]} sceNp TODO: sceNpBasicSetPresenceDetails2  when game halted and black screen while past main menu

Screenshot:
[Image: SMg8lTg.png]


RE: Test Drive: Ferrari Legends [NPUB30811] - digitaldude - 10-31-2019

RPCS3 v0.0.7-9053-03a2d36c

Ingame.


RE: Test Drive: Ferrari Legends [NPUB30811] - UaQ - lover - 03-06-2020

RPCS3 v0.0.9-9829-e1b4cf15 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX

Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0

stats: playable

ingame stable at 29 to 30fps all the time.

it's fine and no crash or freeze at all 

log file and screenshots in Attachment


RE: Test Drive: Ferrari Legends [NPUB30811] - Satan - 11-10-2020

This game should not be playable, it was tested on an i9-9900kf which is way higher than the recommended specs for RPCS3. On a weaker system (I have an i7-4770) it's very slow, and even with the MLAA patch it only helps by a few FPS, not nearly enough for full speed.