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Disney Infinity 3.0 [NPUB31657] - Printable Version

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+--- Thread: Disney Infinity 3.0 [NPUB31657] (/showthread.php?tid=199894)



Disney Infinity 3.0 [NPUB31657] - GrantKane - 12-26-2018

RPCS3 v0.0.5-7621-653a4ef0 Alpha | HEAD
Black screen with FPS counter.


RE: Disney Infinity 3.0 [NPUB31657] - reaganabaxter - 01-02-2019

(12-26-2018, 02:28 PM)GrantKane Wrote: RPCS3 v0.0.5-7621-653a4ef0 Alpha | HEAD
Black screen with FPS counter.
RPCS3 v0.0.5-7614-9c46386d Alpha
I got this game loaded but stuck in the PSN signing menu.


RE: Disney Infinity 3.0 [NPUB31657] - Ani - 01-02-2019

Native UI doesn't count as Intro


RE: Disney Infinity 3.0 [NPUB31657] - digitaldude - 01-17-2019

rpcs3-v0.0.5-7730-fc92ae40_win64


Intro.


RE: Disney Infinity 3.0 [NPUB31657] - Bischemer - 11-02-2022

The latest RPCS3 release works fine with Disney Infinity and Disney Infinity 2.0 (incl. portal functionality besides graphical issues) but Disney Infinity 3.0 runs only up to release 0.0.12-10997. Unfortunately the bug freezing the game after start when the portal is connected isn't solved in 0.0.12-10997 

(U {PPU[0x1000013] Thread (libusbd_usbd_thread) [0x03a12b44]} sys_usbd TODO: sys_usbd_attach(handle=0x115b)). 

Later builds crash in the building of the PPU modules.


RE: Disney Infinity 3.0 [NPUB31657] - yurinator557 - 01-26-2023

Disc version has been tested to be ingame, is it possible for this version to be retested?


RE: Disney Infinity 3.0 [NPUB31657] - Bischemer - 01-27-2023

(01-26-2023, 09:30 PM)yurinator557 Wrote: Disc version has been tested to be ingame, is it possible for this version to be retested?

I've been able to go ingame by changing the PPU Decoder setting from Recompiler (LLVM) to Interpreter (Static) in the meantime.


RE: Disney Infinity 3.0 [NPUB31657] - Asinine - 01-28-2023

(01-27-2023, 05:21 PM)Bischemer Wrote:
(01-26-2023, 09:30 PM)yurinator557 Wrote: Disc version has been tested to be ingame, is it possible for this version to be retested?

I've been able to go ingame by changing the PPU Decoder setting from Recompiler (LLVM) to Interpreter (Static) in the meantime.

If you have this PSN version of the game, then please make a proper report with RPCS3 version info and log file and screenshot as per our guidelines: https://forums.rpcs3.net/thread-196671.html
Otherwise we cannot move it.