OpenGL initialization failed - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: OpenGL initialization failed (/showthread.php?tid=199678) |
OpenGL initialization failed - SnT - 10-13-2018 Hi everybody. I downloaded the emulator 2 weeks ago, and downloaded some games (God Of War Collection, Catherine and God Of War 3). But every time that I load a game, just freeze in a black screen, I see that there's some error related to the OpenGL at the log. I was looking for a solution and find out that the problem it's because my graphic card doensn't support OpenGL 4.3, but when I execute a external software to check which version I have, actually have the 4.3 version. Here's my pc specs: Intel® Core i7-4770 CPU @ 3.40GHz Intel® HD Graphics 4600 8 GB RAM (1333 Mhz) - DDR3 All drivers and updates are up-to-date. Sorry if my english is too bad, anyway, thank you very much! Graphic card specs: https://imgur.com/BFyRLL6 Log: https://www.mediafire.com/file/o9ikecjzxs392ss/log.rar/file RE: OpenGL initialization failed - Ani - 10-14-2018 You didn't upload a log file, you copy pasted the emulator's output Either way, it shows E {rsx::thread} RSX: OpenGL: initialization of glDepthBoundsEXT failed. E {rsx::thread} RSX: OpenGL: initialization of glGetTextureImage failed. E {rsx::thread} RSX: OpenGL: initialization of glTextureSubImage1D failed. E {rsx::thread} RSX: OpenGL: initialization of glTextureSubImage2D failed. E {rsx::thread} RSX: OpenGL: initialization of glTextureSubImage3D failed. E {rsx::thread} RSX: OpenGL: initialization of glTextureBufferRange failed. E {rsx::thread} RSX: OpenGL: initialization of glTextureBarrier failed. E {rsx::thread} RSX: OpenGL: initialization of glTextureBarrierNV failed. Either you don't have hardware support for those or the drivers themselves don't support them. Intel drivers themselves are very bad though so they're not supported. Use OpenGL Extension Viewer and see if you have complete OpenGL 4.3 support. If you don't, you're out of luck, you need an actual GPU. |