RPCS3 Forums
Dynasty Warriors 7 Empires [BLES01795] - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4)
+--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6)
+--- Thread: Dynasty Warriors 7 Empires [BLES01795] (/showthread.php?tid=199544)



Dynasty Warriors 7 Empires [BLES01795] - luckymat - 09-16-2018

Fully Playable on RPCS3 v0.0.5-7345-ed8aa774 

Some "Bleaching" or whitening of characters at certain angles.

Intel® Core™ i7-6700K CPU @ 4.00GHz 
Adapter: GeForce GTX 1070 Ti

PPU Decoder: Recompiler (LLVM)
SPU Decoder: Interpreter (fast)

               


 Fast enough to be playable in interpreter (fast) Faster in ASMJIT but takes forever to start.


RE: Dynasty Warriors 7 Empires [BLES01795] - Asinine - 09-18-2018

ASMJIT shouldn't make startup time slower but LLVM can by a considerable margin. You probably just had more stuff cached in ram on second boot so it was faster.
Interpreters aren't recommended they're much slower. Some screenshots show 6 fps and lower, this isn't even close to being good enough for a playable report. Moving to ingame.


RE: Dynasty Warriors 7 Empires [BLES01795] - Indyclone77 - 05-17-2020

Currently testing this right now on RPCS3 v0.0.10-10395-37df3c6f Alpha

CPU: AMD Ryzen 7 3700X 8-Core Processor | 16 Threads |

15.95 GiB RAM | TSC: 3.593GHz

GPU: AMD Radeon RX 5700 XT

Not suggesting it to be moved formally yet as I cannot attach the log and screenshots with my current forum permissions but the game is fully playable start to finish at a consistent 30/60fps with only the previously shown Lighting Bleaching/Darkening being the main emulation issue I've identified.


RE: Dynasty Warriors 7 Empires [BLES01795] - Indyclone77 - 06-07-2020

https://github.com/RPCS3/rpcs3/pull/8367 Can confirm the following PR fixes the lighting/shadow issues