Dynasty Warriors 7 Empires [BLES01795] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Dynasty Warriors 7 Empires [BLES01795] (/showthread.php?tid=199544) |
Dynasty Warriors 7 Empires [BLES01795] - luckymat - 09-16-2018 Fully Playable on RPCS3 v0.0.5-7345-ed8aa774 Some "Bleaching" or whitening of characters at certain angles. Intel® Core i7-6700K CPU @ 4.00GHz Adapter: GeForce GTX 1070 Ti PPU Decoder: Recompiler (LLVM) SPU Decoder: Interpreter (fast) Fast enough to be playable in interpreter (fast) Faster in ASMJIT but takes forever to start. RE: Dynasty Warriors 7 Empires [BLES01795] - Asinine - 09-18-2018 ASMJIT shouldn't make startup time slower but LLVM can by a considerable margin. You probably just had more stuff cached in ram on second boot so it was faster. Interpreters aren't recommended they're much slower. Some screenshots show 6 fps and lower, this isn't even close to being good enough for a playable report. Moving to ingame. RE: Dynasty Warriors 7 Empires [BLES01795] - Indyclone77 - 05-17-2020 Currently testing this right now on RPCS3 v0.0.10-10395-37df3c6f Alpha CPU: AMD Ryzen 7 3700X 8-Core Processor | 16 Threads | 15.95 GiB RAM | TSC: 3.593GHz GPU: AMD Radeon RX 5700 XT Not suggesting it to be moved formally yet as I cannot attach the log and screenshots with my current forum permissions but the game is fully playable start to finish at a consistent 30/60fps with only the previously shown Lighting Bleaching/Darkening being the main emulation issue I've identified. RE: Dynasty Warriors 7 Empires [BLES01795] - Indyclone77 - 06-07-2020 https://github.com/RPCS3/rpcs3/pull/8367 Can confirm the following PR fixes the lighting/shadow issues |