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SOCOM 4: U.S. Navy SEALs [BCUS98135] - Printable Version

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+--- Thread: SOCOM 4: U.S. Navy SEALs [BCUS98135] (/thread-199541.html)



SOCOM 4: U.S. Navy SEALs [BCUS98135] - GrantKane - 09-16-2018

RPCS3 v0.0.5-7345-ed8aa774 Alpha | HEAD
Black screen only after intro loading.
[Image: 5Z0In4B.png]


RE: SOCOM 4: U.S. Navy SEALs [BCUS98135] - CarolineHix - 05-08-2019

Tongue 0.0.6-736c62cc - Take's a few boot's before it allows you to go in-game.


RE: SOCOM 4: U.S. Navy SEALs [BCUS98135] - digitaldude - 05-08-2019

need log.


RE: SOCOM 4: U.S. Navy SEALs [BCUS98135] - CarolineHix - 05-09-2019

Working on this build to (latest) https://ci.appveyor.com/api/buildjobs/h81twxeyeuvnh9ag/artifacts/rpcs3-v0.0.6-4be4b17e_win64.7z


RE: SOCOM 4: U.S. Navy SEALs [BCUS98135] - site - 10-07-2019

Hello, I tried booting this up on build 0.0.7-8834-aa659f3c but ran into the same crash at load as the original poster

Intel i7-9750H
16GB RAM
NVIDIA 1660 Ti, driver ver: 436.48
Win10

I tried running at default settings and then using both Interpreters to no avail, but I'm uploading the logs of both in case there may be something of use. Also, I tried switching to from Vulkin to OGL but that didn't help either.


RE: SOCOM 4: U.S. Navy SEALs [BCUS98135] - site - 10-13-2019

With the latest build 0.0.7-8880-c4ccac9a using OpenGL the game now boots into the main menu (Vulkan still crashes at the compile shader black screen with the error


F {RSX [0x169fa28]} RSX: class std::runtime_error thrown: Unreachable
(in file C:\projects\rpcs3\rpcs3\Emu\RSX\VK\VKTextureCache.h:226)


however, now it crashes when loading the intro movie. Sometimes it will play the sound of the movie while displaying a black screen before crashing, sometimes it will crash as soon it the loading bar disappears.