Audio issues with Demon's souls inside linux - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: Audio issues with Demon's souls inside linux (/showthread.php?tid=198829) |
Audio issues with Demon's souls inside linux - alirezaes - 05-30-2018 Hi. I'm trying to run Demon's souls with lates linux build. But sound glitches are making it literally unplayble. What I've tried so far: - Alsa, PulseAudio and OpenAl - Overclocking CPU up to 4.6 GHz. - trying all configs. SPU, PPU, Renderer API and .... my specs: - Intel core i5 6600k - GTX 1060 6GB - 16 GB RAM - Archlinux + appimage When running it, the console spams these: Code: [color=#ff6000]U {PPU[0x1000017] Thread (NexusRevolution Main) [0x00a67f94]} sceNp TODO: sceNpManagerGetNpId(npId=*0xd0378864)[/color] And when I stop emulation it prints these Code: E {PPU[0x1000011] Thread (_sys_MixerChStripMain) [0x0154e5a4]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x66368] RE: Audio issues with Demon's souls inside linux - Ani - 06-02-2018 Audio "loop" is known when it's not running at an ideal performance |