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Atelier Meruru: The Apprentice of Arland [BLUS30941] - Printable Version

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+--- Thread: Atelier Meruru: The Apprentice of Arland [BLUS30941] (/showthread.php?tid=198597)



Atelier Meruru: The Apprentice of Arland [BLUS30941] - JMC4789 - 04-23-2018

RPCS3 v0.0.5-6692-98b715d8c Alpha | HEAD

Intro cutscene plays and the graphics look correct.  The game randomly hangs.  Was told that other games in the series hang due to SPU desync. Re-verified the hang on the latest version.


RE: Atelier Meruru: The Apprentice of Arland [BLUS30941] - sleepyotaku - 07-20-2018

rpcs3-v0.0.5-7123-c5c0f68b_win64
I was able to play in a game until 15 minutes.
https://www.youtube.com/watch?v=ZfEiEnQQcn0

.gz   RPCS3.log.gz (Size: 289.29 KB / Downloads: 1)
   


RE: Atelier Meruru: The Apprentice of Arland [BLUS30941] - dung1412 - 07-25-2018

rpcs3-v0.0.5-7111-6caffd0e_win64
work good for me!!
but audio not good


RE: Atelier Meruru: The Apprentice of Arland [BLUS30941] - HerrHulaHoop - 11-22-2018

RPCS3 v0.0.5-7506-f505ac7b Alpha | HEAD
Intel® Core™ i7-4790 CPU @ 3.60GHz | 8 Threads | 15.94 GiB RAM | AVX+

The game runs at fullspeed at a locked 60FPS for the most part. I did have it to dip to low 50s and high 40s at some places, but I couldn't tell the difference due to how the gameplay is in this game. You could probably get better FPS by fiddling with the settings but I didn't bother doing that. 

The game need Write color buffer to correctly render backgrounds during the dialogue scenes. Also, the game crashes sometimes when loading from one location to another. I played for around an hour and had it crash once, so I think the game can still be marked as Playable. I haven't come across any other graphical issues affecting this game.


RE: Atelier Meruru: The Apprentice of Arland [BLUS30941] - sleepyotaku - 01-01-2019

(11-22-2018, 03:10 PM)HerrHulaHoop Wrote: RPCS3 v0.0.5-7506-f505ac7b Alpha | HEAD
Intel® Core™ i7-4790 CPU @ 3.60GHz | 8 Threads | 15.94 GiB RAM | AVX+

The game runs at fullspeed at a locked 60FPS for the most part. I did have it to dip to low 50s and high 40s at some places, but I couldn't tell the difference due to how the gameplay is in this game. You could probably get better FPS by fiddling with the settings but I didn't bother doing that. 

The game need Write color buffer to correctly render backgrounds during the dialogue scenes. Also, the game crashes sometimes when loading from one location to another. I played for around an hour and had it crash once, so I think the game can still be marked as Playable. I haven't come across any other graphical issues affecting this game.
I can agree with you I was this game 4 hours before it crash on my 1600 system