Ninja Gaiden Sigma stuck with OpenGL error - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: Ninja Gaiden Sigma stuck with OpenGL error (/showthread.php?tid=198313) |
Ninja Gaiden Sigma stuck with OpenGL error - fattylee - 03-28-2018 My SPEC: CPU:i7 6700hq, GPU:Intel HD530 + GTX970M(3gb), RAM:ddr4-16gb RPCS3: Windows 64 v0.0.5-6595-05fc49506 Alpha so if I choose Intel HD530 gpu to run rpcs3, everything's just fine except the low fps. but when I switch to gtx970m, it always gets stuck at the title screen with "press any button", and with error messages like below: ================================================================================ ·! 0:02:26.369470 {rsx::thread} RSX: VP not found in buffer! ·! 0:02:26.369962 {rsx::thread} RSX: FP not found in buffer! ·! 0:02:26.370172 {rsx::thread} RSX: Add program : ·! 0:02:26.370174 {rsx::thread} RSX: *** vp id = 23 ·! 0:02:26.370175 {rsx::thread} RSX: *** fp id = 24 ·F 0:02:29.645300 {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Vertex info ----------- Internal error: assembly compile error for vertex shader at offset 387002: -- error message -- line 16435, column 1: error: too many instructions -- internal assembly text -- !!NVvp5.0 OPTION NV_gpu_program_fp64; OPTION NV_bindless_texture; # cgc version 3.4.0001, build date Sep 6 2015 # command line args: #vendor NVIDIA Corporation #version 3.4.0.1 #profile gp5vp #program main #semantic VertexContextBuffer : BUFFER[0] #semantic VertexConstantsBuffer : BUFFER[1] #semantic persistent_input_stream #semantic volatile_input_stream #var float4 gl_Position : $vout.POSITION : HPOS : -1 : 1 #var float gl_PointSize : $vout.PSIZE : PSIZ : -1 : 1 #var int gl_VertexID : $vin.VERTEXID : VERTEXID : -1 : 1 ...... ================================================================================ any help's appreciated! thx! RE: Ninja Gaiden Sigma stuck with OpenGL error - kd-11 - 03-28-2018 (03-28-2018, 09:52 AM)fattylee Wrote: My SPEC: CPU:i7 6700hq, GPU:Intel HD530 + GTX970M(3gb), RAM:ddr4-16gb Nvidia driver crashed when compiling a shader - I've only ever seen this once, its an internal error for them to look into but I doubt they'd bother with rpcs3 bugs. RE: Ninja Gaiden Sigma stuck with OpenGL error - fattylee - 03-28-2018 thx! but is there any solutions to this case? wait for new version of rpcs3 or update the driver of my gpu? my gtx970m's driver version is 354.09(2015-09-06), it's been all the way fine with my pc games and pcsx2 so long. |