Can't build on Windows - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: Can't build on Windows (/showthread.php?tid=198308) |
Can't build on Windows - yener90 - 03-27-2018 Hello, I am using Visual Studio 2015 and all the required files and can't build project. I get following error: Code: VKGSRender.lib(VKGSRender.obj) : error LNK2019: unresolved external symbol __imp_BitBlt referenced in function "public: virtual enum VkResult __cdecl vk::swapchain_WIN32::present(unsigned int)" (?present@swapchain_WIN32@vk@@UEAA?AW4VkResult@@I@Z) Also for building of VKGSRender "/bigobj" parameter is required. Don't know if the problem is related to this. Regards Yener RE: Can't build on Windows - AlexAltea - 09-18-2018 Most likely you are building under the default "Debug - LLVM" configuration, which has some issues. Change the configuration to "Debug", "Release" or "Release - LLVM". Alternatively, you can fix the issues on "Debug - LLVM" by: 1. Adding the `/bigobj` option under the project: VKGSRender -> Properties -> C/C++ -> Command Line -> Additional Options (as you already did). 2. Adding the `gdi32.lib` library under the project: rpcs3 -> Properties -> Linker -> Input -> Additional Dependencies. |