FIGHT NIGHT 4 what to need? - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: FIGHT NIGHT 4 what to need? (/showthread.php?tid=198267) |
FIGHT NIGHT 4 what to need? - Silentsnoop - 03-23-2018 Hi, can u say me what RPCS3 build i need to play this game smoothly? Can u say me what ps3 Firmware i need to play this game? with the newest firmware and newest RPCS3 Release the game give up on loading screen. With build from february 2018 and newest firmware the game is stuttering and slow. i like this video https://www.youtube.com/watch?v=WBO4es_fvh0 but cant find this build number and still dont know what firmware is used? best greetings thank u Snoop RE: FIGHT NIGHT 4 what to need? - Ani - 03-24-2018 It works properly with the latest build. You should always use the latest firmware. If your specs don't match the recommended ones in the Quickstart guide, then it's normal that you get stuttering after going ingame. Furthermore, the game is not Playable yet. Here's how it currently runs on a high-end system: https://www.youtube.com/watch?v=THJ3LBWNG68 RE: FIGHT NIGHT 4 what to need? - Silentsnoop - 03-28-2018 hi Ani, thanks for ur help =) with the new builds after february 2018 it says acces violaiton in log when loading cache. do u know what setting i have to change in the emulator to work? with the old build before februaray 2018 the game goes ingame. after i saw ur post here i downloaded the newest version and it says again acces violation when compiling shaders on the loading screen thanks very much for ur help best greetings S {rsx::thread} RSX: New program compiled successfully x2 E {PPU[0x1000010] Thread (LoopSimulation) [0x01497260]} sys_net: sys_net_bnet_poll(fd=24): events=0xc E {PPU[0x1000003] Thread () [0x014bc090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/cache/BLUS30285/data/ps3/audio/aems/sound_fesfx_big.ast” [3] E {PPU[0x1000003] Thread () [0x014bc090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/cache/BLUS30285/data/ps3/audio/crowds/sound_crowds_big.ast” [2] E {PPU[0x1000003] Thread () [0x014bc090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/cache/BLUS30285/data/ps3/gameexplorer/char/ge_char_big.ast” [1] S {rsx::thread} RSX: New program compiled successfully x2 F {PPU[0x1000010] Thread (LoopSimulation) [0x000853e4]} MEM: Access violation reading location 0xa696e464 RPCS3 v0.0.5-6595-05fc49506 Alpha | HEAD Intel® Core i5-6500 CPU @ 3.20GHz | 4 Threads | 15.89 GiB RAM | AVX+ | TSX rx460 4gb |