Jak and Daxter: The Precursor Legacy [NPEA00338] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Jak and Daxter: The Precursor Legacy [NPEA00338] (/showthread.php?tid=198246) |
Jak and Daxter: The Precursor Legacy [NPEA00338] - WetNips - 03-20-2018 Using rpcs3-v0.0.5-6546-92fb828d_win64. Tested with both OpenGL and Vulkan, Vulkan seems to run slightly better. The game runs 15-30 FPS when using PPU: Interpreter (Fast), however when using Recompiler (LLVM) the game crashes with. Code: F {PPU[0x100000e] Thread (GOAL) [0x000d50c0]} class std::runtime_error thrown: Unregistered PPU function Below I have included a screenshot of the game running, as well as logs for both PPU Interpreter (Fast) and Recompiler (LLVM). https://gyazo.com/233a0df4dd82906fb926b3753fd86cbd RE: Jak and Daxter: The Precursor Legacy [NPEA00338] - Mackarosh - 08-11-2020 I found the game's framerate as unplayable as the user above me did, albeit a bit better, 25-30FPS on my Ryzen 2600 and GTX 1060. I thought I'd share my experience since it's been two years since the other user's comment. |