RPCS3 Forums
Metal Gear Solid V: Ground Zeroes [NPEB01889] - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4)
+--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6)
+--- Thread: Metal Gear Solid V: Ground Zeroes [NPEB01889] (/showthread.php?tid=198156)



Metal Gear Solid V: Ground Zeroes [NPEB01889] - scribam - 02-28-2018

RPCS3 v0.0.5-6479-72e54e8 Alpha

Intro

Link with:
- https://forums.rpcs3.net/thread-188503.html
- https://forums.rpcs3.net/thread-196687.html


RE: Metal Gear Solid V: Ground Zeroes [NPEB01889] - xcedf - 04-01-2018

Ingame now on ASMJit with latest NEKO spu changes, still has some serious visual issues


RE: Metal Gear Solid V: Ground Zeroes [NPEB01889] - Asinine - 04-01-2018

Need version identifier and log file, please read our guidelines on submitting compatibility reports: https://forums.rpcs3.net/thread-196671.html


RE: Metal Gear Solid V: Ground Zeroes [NPEB01889] - counter185 - 05-02-2018

rpcs3-0.0.5-6694-25ec899cf-win64

Goes ingame with bad performance (5-10 FPS). Keeps spamming 
Code:
sys_net: sys_net_bnet_select(): exceptfds not implemented

in console. In the log i start the game 3 times. Most of the time the game will freeze but the "exceptfds not implemented" spam will keep going. Other times it will crash with
Code:
F {rsx::thread} class std::runtime_error thrown: Unknown index array type 238
(in file Emu\RSX\gcm_enums.cpp:26)
(not in the log). 3D models are invisible (on both OGL and Vulkan), but UI is fine.