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Ratchet & Clank: QForce [NPEA00378] - Printable Version

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+--- Thread: Ratchet & Clank: QForce [NPEA00378] (/showthread.php?tid=197774)



Ratchet & Clank: QForce [NPEA00378] - Ani - 12-31-2017

RPCS3 v0.0.4-6283-90f825aa Alpha | HEAD
Intel® Core™ i7-6700HQ CPU @ 2.60GHz | 8 Threads | 7.88 GiB RAM | AVX+ | TSX

PPU: Interpreter/Recompiler
SPU: Interpreter/Recompiler

Status: Loadable

   

Dies with Trap! exception.


.7z   NPEA00378.7z (Size: 59.13 KB / Downloads: 21)


RE: Ratchet & Clank: QForce [NPEA00378] - leskal - 01-13-2019

I make this post because the above post characterizes this game as loadable but in the compatibility list seems as ingame.

With my CPU i have 21-30fps with ASMJIT.

Issues:
  • With SPU: LLVM RPCS3 crashes and doesn't save log. I have upload screenshot 
  • Some graphical issues on gameplay and on cutscenes as you can see at one screenshot
  • Log file gets enormous due to this loop:
    RSX: vp_analyser: Possible infinite loop detected
Tested with:
PPU: LLVM
SPU: ASMJIT and LLVM
Resolution: 720p
Framelimit: 60
VSync: On

Tested in:
i7 6700k
gtx 1060 6gb
16gb ddr3
rpcs3-v0.0.5-7715-bc27f5f7_win64


RE: Ratchet & Clank: QForce [NPEA00378] - glcar888 - 08-27-2020

when i play this game, it is playable but it is very dark and you can only see emission shaders also lights flicker with rgb and it is almost unplayable but not immposible


RE: Ratchet & Clank: QForce [NPEA00378] - Tvgold - 12-02-2020

I'm having the same issue when running 0.0.13-1136-13a0b887, regardless of OpenGL or Vulkan