The Evil Within [NPUB31392] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: The Evil Within [NPUB31392] (/showthread.php?tid=197522) |
The Evil Within [NPUB31392] - notq - 11-24-2017 rpcs3-v0.0.4-2017-11-23-7d3a5288_win64 CPU Settings PPU Interpreter (fast) SPU Recompiler (ASMJIT) GPU Settings Render - Vulkan Use GPU Texture Scaling - Disabled/Enabled (no sense) It shows the same error when loading the level. F {rsx::thread} class std::runtime_error thrown: [texture upload buffer] Working buffer not big enough, buffer_length=134217728 allocated=120258560 requested=16777216 guard=4194304 largest_pool=16777216 (in file c:\projects\rpcs3\rpcs3\emu\rsx\d3d12\../Common/ring_buffer_helper.h:78) Tried use Recompiler (LLVM) and it shows in menu PPU F {PPU[0x1000000] Thread (main_thread) [0x00f197f8]} class std::runtime_error thrown: Unregistered PPU function RE: The Evil Within [NPUB31392] - Ani - 11-24-2017 Missing RPCS3 version string, moving to General Discussion RE: The Evil Within [NPUB31392] - notq - 11-24-2017 (11-24-2017, 08:09 PM)Ani Wrote: Missing RPCS3 version string, moving to General Discussion Sorry, forgot about it. Btw it goes after loading screen with OpenGL but freezes right away with exception. F {PPU[0x100000b] Thread (HardDiskStream) [0x021693fc]} class std::runtime_error thrown: Verification failed: (in file Emu\Cell\lv2\sys_lwcond.cpp:192) Move to intro please. RE: The Evil Within [NPUB31392] - notq - 11-27-2017 I guess it's intro, not loadable. RE: The Evil Within [NPUB31392] - RainbowCookie - 12-23-2018 Ingame on RPCS3 v0.0.5-7596-e80574cb Alpha. It can barely be seen, but you can control the character (you can hear the footsteps if you move). Edit: I managed to boot once to the menu with Vulkan but it can also crash with F {RSX [0x007a904]} RSX: class std::runtime_error thrown: [texture upload buffer] Working buffer not big enough, buffer_length=268435456 allocated=257315840 requested=8388616 guard=33554432 largest_pool=16777728 (in file c:\projects\rpcs3\rpcs3\emu\rsx\common\ring_buffer_helper.h:78) Seems like Write Color Buffers make it hang before getting to the menu on OpenGL and Vulkan on the loading screen before the menu RE: The Evil Within [NPUB31392] - Asinine - 12-24-2018 That build is like a week old, there was some stuff merged recently which fixes issues with this game, you should update. RE: The Evil Within [NPUB31392] - RainbowCookie - 12-25-2018 (12-24-2018, 11:13 PM)Asinine Wrote: That build is like a week old, there was some stuff merged recently which fixes issues with this game, you should update. The build is just 2 days old but yeah, gt_fixes was merged so I'll retest on the morning On latest version is the same. It's something related with the shaders I think because when it's compiling just before it finishes you can see a "proper" image, but when it finishes compiling the image gets covered by the same stuff that covers it on the screenshot I attached on the last post RE: The Evil Within [NPUB31392] - Asinine - 12-29-2018 It should be ingame after Galciv's trophy changes he made. |