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Prototype 2 [BLUS30756] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Prototype 2 [BLUS30756] (/showthread.php?tid=197483) |
Prototype 2 [BLUS30756] - GrantKane - 11-17-2017 RPCS3 v0.0.4-6090-223f17ac Alpha | HEAD Quote:·F 0:00:14.829207 {PPU[0x1000007] Thread (SPU Interrupt Thread3) [0x008b0d88]} MEM: Access violation writing location 0xd0039f70 ![]() RE: Prototype 2 [BLUS30756] - digitaldude - 11-19-2018 Euro version ingame. RE: Prototype 2 [BLUS30756] - quick.sliver1 - 06-30-2023 - SYS: RPCS3 v0.0.28-15259-554b27a8 Alpha| master - SYS: Intel® Core i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default - SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19045, Service Pack: none, Compatibility mode: 0 - RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 536.23.0.0 - SYS: Firmware version: 4.90 Ingame FPS is stable. (HDD data is successfully installed). Graphic/Cutscenes are well-rendered. Sound/Effects are clearly working. # Gameplay FPS = (29~30) # Cutscenes stable (29~30) # Web Memory Cutscenes stable (04~04) – Broken Just Skip by X Bottom # Default setting [Res. Scale= 300% Fullscreen 4K] # Interchangeable Savegame [BLUS30756 < = > NPUB30801] @ Black rectangle at center # Set Res. Scale Threshold = 512 x 512 (GPU) @ High Blooming during Dr. Gutierrez’s last known location # Enable Write Color Buffer (GPU) ==> Correct the blooming effect # Enable Read Color Buffer (Advanced) ==> Optional: Better Visual & Sharpen Texture RPCS3 Issues: Green glitch & Broker Web Memory Cutscenes |