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Sniper: Ghost Warrior 2 [BLUS30919] - Printable Version

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Sniper: Ghost Warrior 2 [BLUS30919] - GrantKane - 11-13-2017

RPCS3 v0.0.4-6075-0064976c Alpha | HEAD
Black screen only.
Quote:·F 0:20:36.347232 {PPU[0x1000000] Thread (main_thread) [0x00e0e4c4]} sys_mutex: sys_mutex_create(): SYS_SYNC_PRIORITY_INHERIT
...
·F 0:20:36.759412 {PPU[0x1000017] Thread (RenderThread) [0x01111384]} sys_mutex: sys_mutex_create(): SYS_SYNC_PRIORITY_INHERIT
...
·F 0:20:36.761344 {PPU[0x1000017] Thread (RenderThread) [0x01111440]} sys_mutex: sys_mutex_create(): SYS_SYNC_PRIORITY_INHERIT
·F 0:20:36.761346 {PPU[0x1000000] Thread (main_thread) [0x01101f6c]} sys_mutex: sys_mutex_create(): SYS_SYNC_PRIORITY_INHERIT
...
·F 0:20:39.114797 {PPU[0x1000013] Thread (FMOD libAudio event receive thread) [0x00e0e4c4]} sys_mutex: sys_mutex_create(): SYS_SYNC_PRIORITY_INHERIT

...
·F 0:20:39.575348 {PPU[0x1000013] Thread (FMOD libAudio event receive thread) [0x00e0e758]} sys_mutex: sys_mutex_create(): SYS_SYNC_PRIORITY_INHERIT
...
·F 0:20:45.960551 {PPU[0x1000017] Thread (RenderThread) [0x0120c390]} class std::runtime_error thrown: Trap! (0x120c390)



RE: Sniper: Ghost Warrior 2 [BLUS30919] - Deminating - 05-07-2018

RPCS3 v0.0.5-6696-dca6f1f86 Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX



Intro. Requires PPU fast to boot, will trap error before reaching the menu. Sometimes it will reach the installation screen but I could never get past it. Broken logo graphics are fixed by SRM/WCB, only tested both at once.

A side note is when I'd try to reboot it with the shaders it had compiled, it'd crash the emu while preloading them.


RE: Sniper: Ghost Warrior 2 [BLUS30919] - digitaldude - 11-19-2018

rpcs3-v0.0.5-7503-65ca9344_win64

Ingame.

Image