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Journey [NPEA00288] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Journey [NPEA00288] (/showthread.php?tid=197410) |
Journey [NPEA00288] - ajstrobus - 11-03-2017 RPCS3 v0.0.3-3-9c94956 Alpha ---------------------------------------------------------------------------- Technically Ingame since you can control the character & play, it is just very slow (3-4fps) & graphics are very blurry with movement & the top half of screen. [Image: 2la6mwh.png] ---------------------------------------------------------------------------- PPU: recompiler (LLVM) SPU: recompiler (ASMJIT) Preferred SPU threads: 2 Check: Lower SPU thread priority Enable SPU loop detection Load liblv2.sprx only GPU: Vulkan Framelimit 30 Write Color Buffers Use GPU Texture Scaling ------------------------------------------------------------------------------- Hardware: CPU: i5 6600k (4.6ghz) GPU: Geforce GTX 1050 Ti ------------------------------------------------------------------------------- ![]() RE: Journey [NPEA00288] - Asinine - 12-27-2017 While we know this is ingame we do require screenshots so please attach one in the future, making an exception here since they were posted on the progress report and whatnot. RE: Journey [NPEA00288] - ajstrobus - 03-17-2018 (12-27-2017, 06:33 AM)Asinine Wrote: While we know this is ingame we do require screenshots so please attach one in the future, making an exception here since they were posted on the progress report and whatnot. I added screenshot, just wanted to let it be known it was in game because it wasn't when i first posted, thanks.. -on v0.0.5-6645-c77b31042 Alpha its now around 8fps & less artifacts RE: Journey [NPEA00288] - Stalker1917 - 06-21-2020 ![]() RPCS3 v0.0.10-10527 Alpha PPU: recompiler (LLVM) SPU: recompiler (LLVM) Preferred SPU threads: 3 Check: Enable SPU loop detection Load liblv2.sprx only GPU: Vulkan Write Color Buffers Use GPU Texture Scaling Hardware: CPU: Ryzen 1300X GPU: Geforce GTX 1060 3Gb 9-10 Fps RE: Journey [NPEA00288] - NolanDaneworth - 08-01-2020 RPCS3 v0.0.11-10715 PPU: recompiler (LLVM) SPU: recompiler (LLVM) Preferred SPU threads: Auto Check: Thread scheduler Enable SPU loop detection SPU cache Load only liblv2.sprx only SPU block size: Safe GPU: Vulkan Write Color Buffers (did not affect flickering) Disable vertex cache (did not affect flickering) Use GPU Texture Scaling (did not affect flickering) Anisotropic filtering (did not affect flickering) Patches: SPU MLAA remove patch (removed some flickering) Hardware: CPU: Ryzen 3600X GPU: Geforce RTX 2070 super RAM: 32GB Enabling online features does not allow to enter even main menu, just stays grey out. Without online features - runs at 15-20 fps and has very heavy video flickering. ![]() ![]() RE: Journey [NPEA00288] - con5 - 07-12-2022 The game is working pretty well but there are flickering white pixels around the edge of the traveler. Did anyone find a fix for this? RE: Journey [NPEA00288] - LuismaSP89 - 10-14-2023 The game now works fine, without any graphical glitch, resolution scaling doesn't work but there are no longer issues with the pixels or sprites. It's just 100% like on ps3 |