Ratchet & Clank [NPUA80643] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Ratchet & Clank [NPUA80643] (/showthread.php?tid=197312) |
Ratchet & Clank [NPUA80643] - enderandrew - 10-19-2017 Ratchet & Clank [NPUA80643] RPCS v0.0.3-3-5146f3e Alpha Intel i7-5820K 32 GB RAM GTX 1080 - Current drivers Initial white screen and nothing more on both recompiler and interpreter modes. S {Audio Thread} XAudio 2.9 initialized E {PPU[0x100000d] Thread (NPTrophyRegister) [0x0165d1a8]} sceNpTrophy: sceNpTrophyGetGameInfo(context=0x1, handle=0x1, details=*0x976774, data=*0x976c0c) RE: Ratchet & Clank [NPUA80643] - morcy - 12-03-2017 RPCS3 v0.0.4-6195-3fbc960c Alpha | HEAD Intel® Core i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX+ gtx 970 goes in game 20~60 fps but with missing parts from the map RE: Ratchet & Clank [NPUA80643] - morcy - 02-19-2018 1- RPCS3 v0.0.4-6440-877b296fc Alpha | HEAD Intel® Core i7-3930K CPU @ 3.20GHz | 12 Threads | 9.92 GiB RAM | AVX gtx 1060 2-RPCS3 v0.0.4-6422-95c6ac699 Alpha | HEAD Intel® Core i7-3930K CPU @ 3.20GHz | 12 Threads | 9.92 GiB RAM | AVX gtx 1060 big improvement RE: Ratchet & Clank [NPUA80643] - korashia - 02-12-2019 Game runs. and mostly playable. Variable frame rate 20-300fps (menus) around 120~ looking at wall and 20 when the camera renders the large background Videos are very choppy intro is slow and unskippable. Some in game movies will desync audio/video. small portions of the map are missing. gadgeton vender text is smugged. using vulkan opengl: similar as vulkan slightly lower framerate still suffer from same desync and missing map pieces. rpcs3 0.0.6 0-7788 7700hq 3.5ghz 16 gb ram gtx1060m RE: Ratchet & Clank [NPUA80643] - Ani - 02-24-2020 It's not Playable. RE: Ratchet & Clank [NPUA80643] - jordanvachon - 02-01-2021 (02-24-2020, 09:13 PM)Ani Wrote: It's not Playable. now it is : D RPCS3 v0.0.14-11663-e71c2df3 Alpha | HEAD | Firmware version: 4.87 AMD Ryzen 5 3600 6-Core Processor | 12 Threads | 31.93 GiB RAM | TSC: 3.593GHz | AVX+ | FMA3 Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1660 Ti' running on driver 461.40.0.0 Vulkan , PPU+SPU LLVM ; https://youtu.be/uH2pc2XwyLU Vulkan, PPU LLVM,SPU ASMJIT ; https://youtu.be/KVWgv88NAbs RE: Ratchet & Clank [NPUA80643] - Ani - 02-01-2021 Still isn't, on 0:30 of your first video you're dropping 50% performance, and it's not the only section where you'll see those drops, the more triangles it has to draw the lower performance will be The main problem is that game speed is tied to game performance, so the game is also running twice slower RE: Ratchet & Clank [NPUA80643] - kvachu - 07-05-2022 Hello! For my specs (i9 12900k, 3070ti, ram 32bg gskill trident z or whatnot) very, very much playable. No stutters or lag through the entire playthrough. I played in 4K IR (300%) and the game plays smooth and looks beautiful as well. Even the part in the last level on planet Veldin with plenty of flying commandos runs smooth as butter while it lags as hell on the original PS3. The game looks and runs much better than on PS3, but yeah my PC was quite expensive. RPCS3 version I used for this playthrough - 0.0.21-local_build Alpha (rpcs3-v0.0.21-13400-e53bbd66_win64) Here is the part with those commandos I mentioned earlier: https://youtu.be/cMDS_OJuWHU?t=7551 I also attached pictures of the settings. Fantastic work devs! RE: Ratchet & Clank [NPUA80643] - KryptonicDragon - 07-06-2023 At least with my hardware, I'd say the game is now fully playable. I played through the entire game from start to finish without anything breaking, all at 60 fps. Some issues I noticed: - occasional z-fighting with a few textures here or there - an audio bug during the final boss fight which didn't happen the first time I did it, but did during the recording (1:23 in the video) - characters displayed in holograms appear either horizontally or vertically squished, like some aspect ratio mismatch (immediately visible at the beginning of the video, while I have the weapons shop open) I recorded some gameplay of me annihilating the final boss with the RYNO, as well as some messing around at the beginning of the game after restarting in challenge mode. That was the easiest way for me to show something from both the end and the beginning of the game. (The video should be 1440p60, if it's not, YouTube hasn't finished processing it yet...) RPCS3 v0.0.28-15308-0e10f12e Alpha CPU: AMD Ryzen 7 5800X GPU: AMD Radeon RX 7900 XTX RAM: 64 GB 3600 MT/s Everything else: I assume is detailed in the log file I've attached RPCS3 log.7z (Size: 182.57 KB / Downloads: 6) RE: Ratchet & Clank [NPUA80643] - Asinine - 07-09-2023 Thanks for the video. I think its about time we move this to playable. |