Destroy All Humans! Path of the Furon [BLES00467] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Destroy All Humans! Path of the Furon [BLES00467] (/showthread.php?tid=197119) Pages:
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RE: Destroy All Humans! Path of the Furon [BLES00467] - KevinC - 05-10-2021 (08-01-2020, 02:17 PM)AptgetGnome Wrote: rpcs3-v0.0.11-10715-107129f9_win64 Want to mention while it is showing loading that's a fake type of loading that's stuck after the first initial cache, you can hear the menuing if you mess with it and actually enter the game again, it seems like the game loads too fast before the popup screens actually show up thus causing that type of weird issue, either way the game is still playable you just have to memorize the menuing setup if you wish to play when that happens. or just remove the loading.bik to prevent that bug from ever happening thought you still have to wait for the splash screens so to fix that issue you have to remove the following as well splash_screens.bik unreallogo.bik kalloclogo.bik and it will now instantly without issue every time load quickly right into the main menu and on the frame drops they do occur a lot on my system as well when we are in a open area, or doing heavy activity such as the saucer shooting or destroying a building, but I believe the original hardware also struggled with that? |