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Destroy All Humans! Path of the Furon [BLES00467] - Printable Version

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+--- Thread: Destroy All Humans! Path of the Furon [BLES00467] (/showthread.php?tid=197119)

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Destroy All Humans! Path of the Furon [BLES00467] - GrantKane - 09-26-2017

RPCS3 v0.0.3-3-e7db0c7 Alpha | HEAD
Playable.
[Image: FcTvVMC.png]
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[Image: NAhICot.jpg]


RE: Destroy All Humans! Path of the Furon [BLES00467] - Ale10000 - 01-04-2018

Doesn't work anymore,game close itself at black screen with recompiler LLVM,with interpreter close itself with black screen after sound from intro stop
update: reinstalling the game fixed black screen


RE: Destroy All Humans! Path of the Furon [BLES00467] - Asinine - 01-14-2018

RPCS3 v0.0.4-6314-2053de088 Alpha
Ingame. Performance is too slow to be considered playable (i retested to check performance since my CPU is much faster than Grantkane's)


RE: Destroy All Humans! Path of the Furon [BLES00467] - Asinine - 08-22-2018

RPCS3 v0.0.5-7227-56d553f10 Alpha
Still to slow to be considered playable and seems like there was a recent regression and it now has exploding vertices outside. The brightness issue was fixed a few months ago.


RE: Destroy All Humans! Path of the Furon [BLES00467] - leafnation - 06-10-2019

playable? settings are at the start of the video
https://youtu.be/AaXqQwCzGp4?t=96


RE: Destroy All Humans! Path of the Furon [BLES00467] - digitaldude - 06-11-2019

need log file and build name.


RE: Destroy All Humans! Path of the Furon [BLES00467] - dougiejones - 06-14-2019

On the same build with the same settings I'm unable to get the game to start properly. It goes through all the intro logos and then hangs at the loading screen with the blue little wheel. Weirdly enough it's not even a true loading screen, as I can hear the start menu and the sounds of me going through the menu in the background. Did you get this too and find a way to bypass it?


RE: Destroy All Humans! Path of the Furon [BLES00467] - UaQ - lover - 02-13-2020

RPCS3 v0.0.8-9578-0d7aa5e3 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0

stats: playable

ingame stable at 29 to 30fps all the time.

it's fine and no crash or freeze at all 

log file and screenshots in Attachment


RE: Destroy All Humans! Path of the Furon [BLES00467] - WatchDominiondotcom - 05-21-2020

Nice looks good testing in Linux done yet? Willing to do so


RE: Destroy All Humans! Path of the Furon [BLES00467] - AptgetGnome - 08-01-2020

rpcs3-v0.0.11-10715-107129f9_win64
Intro

Game loads, but once in game using abilities / weapons can cause a very sharp performance drop, sometimes textures disappear such as on cars and people when theyre interacted with by the player, frame rate plays at around 28-30 but with very large fps drops and thats not including the non-existant frames when even a single car explodes.

However for reasons unexplained more often then not the game will 9 times out of 10 get stuck on the loading screen and not even reach the main menu, this issue is happening with both OpenGL and Vulkan and happens even when configs have been changed around, or even re installing the game multiple times, so i suggest this be re-classified as Intro.