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One Piece: Unlimited World Red [BLES02020] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: One Piece: Unlimited World Red [BLES02020] (/showthread.php?tid=197039) |
One Piece: Unlimited World Red [BLES02020] - GrantKane - 09-15-2017 RPCS3 v0.0.3-3-669d953 Alpha Black screen only after starting new game. Quote:·F 0:00:35.141896 {PPU[0x1000015] Thread (HLE Video Decoder) [0x008026ac]} MEM: Access violation reading location 0xffff8fd4 ![]() RE: One Piece: Unlimited World Red [BLES02020] - Deminating - 04-08-2018 RPCS3 v0.0.5-6647-64992f758 Alpha | HEAD Intel® Core i5-6600K CPU @ 3.50GHz | 4 Threads | 15.92 GiB RAM | AVX+ | TSX Ingame now. Really close to playable, with a few relatively small issues - Framerate auto defaults to 60 and makes the game run at twice the normal speed, setting cap to 30 fixes it. Cutscenes at certain points are a bit blurry when they're not on a native PS3. Audio popping happens in combat even with spu threads set at 2 and loop disabled. The biggest issue by far is that any animated texture renders on top of everything else, so they're always visible despite other objects that would be in the way. Tried just about every setting but nothing changed it at all. Other than that, fully playable with no problems. Will check back on the game soon and see if it's fully ready for playable then. RE: One Piece: Unlimited World Red [BLES02020] - UaQ - lover - 01-06-2019 RPCS3 v0.0.5-7678-52ac0a90 Alpha | HEAD Intel® Core i3-8100 CPU @ 3.60GHz | 4 Threads | 7.92 GiB RAM | AVX+ INGAME OpenGL at 35 fps Vulkan at 60 fps but not playable Gameplay OpenGL with fps https://drive.google.com/file/d/1IDHy7sjC_TaKdu1zeOhv06AmgA82Nasg/view?usp=sharing Gameplay Vulkan with fps https://drive.google.com/file/d/1UhBp00lO2Mm-ziFIgE7swS2EKnOkep3T/view?usp=sharing log file in Attachment RE: One Piece: Unlimited World Red [BLES02020] - Asinine - 01-14-2019 This isn't playable. Moving back to ingame.. RE: One Piece: Unlimited World Red [BLES02020] - cleverest - 01-18-2021 Completed Episode 1 - This appears to be playable unless it crashes later...no idea... Set Framerate to 30, otherwise it plays too fast at 60fps... Using RPCs3 - v0.0.14-11574 Alpha Stock settings (but using Vulkan for GPU) and what follows: Write color buffers: enabled (not sure if this is needed, but it was enabled when testing) CPU PPU: LLVM SPU: ASMJT RE: One Piece: Unlimited World Red [BLES02020] - digitaldude - 01-18-2021 Needs log and 3 screenshots. RE: One Piece: Unlimited World Red [BLES02020] - digitaldude - 01-30-2022 RPCS3 v0.0.20-13243-86919ec0 Playable same as psn version. |