Dragon's Crown graphical artifacts - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: Dragon's Crown graphical artifacts (/showthread.php?tid=196873) |
Dragon's Crown graphical artifacts - RedKnightEmiya - 09-02-2017 Hello. So straight to business - i've been experiencing some weird graphic artifacts in Dragon's Crown like screen flickers for few frames and it seems like in the emulation log there's some kinda error: U {PPU[0x1000000] Thread (main_thread) [0x00d0cd8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK U {PPU[0x1000000] Thread (main_thread) [0x00d0befc]} sysPrxForUser TODO: sys_prx_load_module_list(count=7, path_list=**0xd0100bfc, flags=0x0, pOpt=*0x0, id_list=*0xd0100bdc) U {PPU[0x1000000] Thread (main_thread) [0x005b0510]} sysPrxForUser TODO: _sys_process_atexitspawn() U {PPU[0x1000000] Thread (main_thread) [0x005b0564]} sysPrxForUser TODO: _sys_process_at_Exitspawn U {PPU[0x1000000] Thread (main_thread) [0x00d093a0]} sys_prx TODO: _sys_prx_unload_module(id=0x23002b00, flags=0x0, pOpt=*0x0) I also recorded a short video example: https://vimeo.com/232150224 Thanks for all the help in advance. |