NCAA Football 14 Crash and error report - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: NCAA Football 14 Crash and error report (/showthread.php?tid=196786) |
NCAA Football 14 Crash and error report - PSG-Sparrow - 08-25-2017 Runs over 65+ FPS in opening (Crash @ End Of Opening Sequence) --Using-- CPU LLVM ASMJIT Preferred SPU Threads (1) Enable SPU Loop Detection Firmware 4.81 load liblv 2.sprx --------------------------------------------------------------------------------------------------------------------------------------- Fatal error --------------------------- Unhandled Win32 exception 0xC0000005. Segfault writing location 0000000049dbf010 at 00000000001941cc. Instruction address: 00000000001941cc. Function address: 0000000000194120 (base+0x184120). Module name: 'rpcs3.exe'. Module base: 0000000000010000. RPCS3 image base: 0000000000010000. -------------------------------------------------------------------------------------------------------------------------------------- RPCS3 v0.0.3-3-c7c0139 Alpha AMD A4-5000 APU with Radeon HD Graphics | 4 Threads | 7.47 GiB RAM | AVX [...] E {PPU[0x1000013] Thread (LoopCore) [0x016d2a80]} 'cellKbClearBuf' failed with 0x80121002 : CELL_KB_ERROR_INVALID_PARAMETER [1] E {PPU[0x1000013] Thread (LoopCore) [0x016d2a80]} 'cellKbClearBuf' failed with 0x80121002 : CELL_KB_ERROR_INVALID_PARAMETER [2] E {PPU[0x1000013] Thread (LoopCore) [0x016d2a80]} 'cellKbClearBuf' failed with 0x80121002 : CELL_KB_ERROR_INVALID_PARAMETER [3] I need someone to see if my PS3 files are all right. I can upload them to mega. RE: NCAA Football 14 Crash and error report - Ani - 08-25-2017 Removed console spam, attach an actual log as per the guidelines "Before asking for support, read the How to ask for support guide." RE: NCAA Football 14 Crash and error report - PSG-Sparrow - 08-25-2017 (08-25-2017, 01:08 PM)Ani Wrote: Removed console spam, attach an actual log as per the guidelines So I guess the log will tell the same errors I posted then. This was different this time. Segfault writing location 00000000372b8090 at 00000000001941cc. RE: NCAA Football 14 Crash and error report - Ani - 08-25-2017 There are a lot of issues here, needs debugging. Note: TODO: Unsupported SPU Thread Group type (0x18) TODO: Unimplemented SPU Thread options (0x2) sys_rsx_attribute(packageId=0x202 cellKbInit may be at fault here as it's returning initialized when there's no keyboard. Need to check if this behavior is correct RE: NCAA Football 14 Crash and error report - Ani - 08-25-2017 This may help https://github.com/RPCS3/rpcs3/pull/3314 RE: NCAA Football 14 Crash and error report - PSG-Sparrow - 08-25-2017 (08-25-2017, 04:14 PM)Ani Wrote: This may help So what do I do now? Will that fix be added to the next build or do I need to do something? I am new to this so I need to know what to do to do the next test. Would checking automatically load required libraries make any difference? RE: NCAA Football 14 Crash and error report - Ani - 08-26-2017 Actually I checked again and the fix is wrong. Issue is elsewhere. cellKb initializes without device as opposed to cellCamera for example. You also can't LLE load input libraries yet. RE: NCAA Football 14 Crash and error report - PSG-Sparrow - 08-26-2017 (08-26-2017, 01:16 AM)Ani Wrote: Actually I checked again and the fix is wrong. Issue is elsewhere. Do you need the game files I have? Can you check to see if my game file are OK and not the problem? I can check back here in a week to let you work on it more. This game might can be added to the compatibility list as intro but I guess more testing needs to be done before that. Thanks RE: NCAA Football 14 Crash and error report - Ani - 08-26-2017 You'll need to wait on a dev to look into it and fix it. 1 week is too little, but check back often on the game's thread to keep up to date. RE: NCAA Football 14 Crash and error report - PSG-Sparrow - 08-27-2017 DELETE THIS, I MOVED IT. |